On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average0peak 1
Rank#9,504top 43% · #2222 in EU
Last wipe4d agoweekly schedule
Next wipe2d 2hFri 30 Oct, 14:58 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours
57/ 100
C−
Working its way up from the back of the class: #9,504 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 3,307 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 14:58 UTC, in 2d 2h.
Every Friday at 14:58 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 3
Coming wipes
2d 2hFri 30 Oct, 14:58 UTC
8d 6hThu 5 Nov, 19:00 UTCFW
9d 2hFri 6 Nov, 14:58 UTC
16d 2hFri 13 Nov, 14:58 UTC
23d 2hFri 20 Nov, 14:58 UTC
30d 2hFri 27 Nov, 14:58 UTC
36d 6hThu 3 Dec, 19:00 UTCFW
37d 2hFri 4 Dec, 14:58 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 14:58 UTC4d ago
1
–
running
0
Fri 16 Oct, 14:56 UTC11d ago
2
halved by day 4
7 days
0
Fri 9 Oct, 14:56 UTC18d ago
3
halved by day 2
7 days
0
Fri 2 Oct, 14:57 UTC25d ago
3
halved by day 3
7 days
0
Thu 1 Oct, 18:16 UTCFW26d ago
3
–
0.9 days
0
Fri 25 Sep, 14:57 UTC32d ago
2
✓ held half
6.1 days
0
Fri 18 Sep, 14:57 UTC39d ago
2
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 213 on average
91 / 120
Quick answers
from the figures on this page
Server facts
Where in the world is EU | Rust Deltass | Solo/Duo/Trio | Fridays?
In Europe, according to its own listing, sits EU | Rust Deltass | Solo/Duo/Trio | Fridays, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 149.143.95.115:28015.
How dependable is EU | Rust Deltass | Solo/Duo/Trio | Fridays, and is it online at the moment?
Right now, EU | Rust Deltass | Solo/Duo/Trio | Fridays is online. The uptime it reports puts the last restart at about 4 days 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is EU | Rust Deltass | Solo/Duo/Trio | Fridays smooth to play on?
It averaged 70 server fps over the last 48 hours, with a low of 69. At its peak, it held 69,811 entities, including buildings, deployables and all else in the world. Up to 3,324 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is EU | Rust Deltass | Solo/Duo/Trio | Fridays on?
The server EU | Rust Deltass | Solo/Duo/Trio | Fridays is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does EU | Rust Deltass | Solo/Duo/Trio | Fridays reset?
Its wipe pattern: EU | Rust Deltass | Solo/Duo/Trio | Fridays wipes every Friday at 14:58 UTC. Friday 30 October at 14:58 UTC is the date set for its next wipe. 4 days 21 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on EU | Rust Deltass | Solo/Duo/Trio | Fridays?
The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Population
Where does EU | Rust Deltass | Solo/Duo/Trio | Fridays sit among Rust servers?
In Europe, EU | Rust Deltass | Solo/Duo/Trio | Fridays is #2,222, and overall it is #9,504 on player hours over the last seven days, in the top 43% of all ranked servers.
How many players does EU | Rust Deltass | Solo/Duo/Trio | Fridays usually have?
With 300 slots available, EU | Rust Deltass | Solo/Duo/Trio | Fridays currently has 0 players. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.
Lists and filters
What do EU | Rust Deltass | Solo/Duo/Trio | Fridays's tags stand for?
The game's browser takes its cue from the tags EU | Rust Deltass | Solo/Duo/Trio | Fridays has set: gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): Its slot count is 300; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show EU | Rust Deltass | Solo/Duo/Trio | Fridays?
Rust Server Score lists that include EU | Rust Deltass | Solo/Duo/Trio | Fridays: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
How is EU | Rust Deltass | Solo/Duo/Trio | Fridays set up, and what rules does it keep?
You will find no gather rate in the name of EU | Rust Deltass | Solo/Duo/Trio | Fridays. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on EU | Rust Deltass | Solo/Duo/Trio | Fridays?
EU | Rust Deltass | Solo/Duo/Trio | Fridays runs a game-generated procedural map at size 3,500, seed 165143. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join EU | Rust Deltass | Solo/Duo/Trio | Fridays?
Enter client.connect 149.143.95.115:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max playersIts slot count is 300.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).