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Every Rust server graded on real, live numbers. 43,056 players on the roll · 11,700 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 149.33.15.199:28015
Name of server

RustRearm private workbench capture

RegisterAbsentOffline
Region–
Address149.33.15.199:28015
Last checked6d ago
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 4 0% full
7-day average1peak 1
Rank#12,926top 58%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 15/ 100 A quiet classroom so far: 1 of 4 on average. Plenty of space to grow.
Standingrank on player hours 42/ 100 Working its way up from the back of the class: #12,926 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
213 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
26 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

Quick answers

from the figures on this page

About the server

In what location does RustRearm private workbench capture sit?

No region is published for RustRearm private workbench capture. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 149.33.15.199:28015.

How dependable is RustRearm private workbench capture, and is it online at the moment?

You cannot join now: RustRearm private workbench capture is offline, last seen 6 days ago. For the last 6 full days, it was up 1 of 144 hours, or 1% of the time. It was first seen by Rust Server Score on 22 October 2026.

On what Rust version does RustRearm private workbench capture sit?

Rust network protocol 2635 and build 168931 on Linux is what RustRearm private workbench capture runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does RustRearm private workbench capture reset?

There are too few wipes on record for RustRearm private workbench capture to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 7 days 4 hours have passed since this world was made.

Player count

Where does RustRearm private workbench capture place in the wider field of Rust servers?

In the top 58% of all ranked servers, RustRearm private workbench capture sits at #12,926 for player hours over the last seven days.

What does the population on RustRearm private workbench capture look like?

It has been 6 days since RustRearm private workbench capture was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

What do RustRearm private workbench capture's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): 4 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168931 (Build): Build number: 168931; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags RustRearm private workbench capture publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RustRearm private workbench capture?

Rust Server Score lists that include RustRearm private workbench capture: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

What settings and rules apply on RustRearm private workbench capture?

Nothing in the name of RustRearm private workbench capture states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.

Which map is in play on RustRearm private workbench capture?

A procedural map, generated by the game, is what RustRearm private workbench capture runs.

Connecting

What is the way to join RustRearm private workbench capture?

To connect, start Rust, press F1, and type client.connect 149.33.15.199:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp4
Max players 4 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168931
Build Build number: 168931.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.