On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 5
Rank#5,378top 24%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,378 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 114 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 1,928 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
15 wipe days in the last 16 weeks
MTWTFSS
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WWWW···
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···W·WW
WW·W·W·
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W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Sun 25 OctSun 18 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 00:37 UTC1d ago
–
–
running
0
Sun 25 Oct, 05:27 UTC2d ago
1
–
0.8 days
0
Sun 18 Oct, 15:31 UTC9d ago
2
halved by day 4
6.6 days
0
Sat 10 Oct, 23:21 UTC16d ago
4
halved by day 4
7.7 days
0
Sat 10 Oct, 05:15 UTC17d ago
4
–
0.8 days
0
Thu 8 Oct, 06:12 UTC19d ago
2
–
2 days
0
Tue 6 Oct, 08:07 UTC21d ago
2
–
1.9 days
0
Mon 5 Oct, 19:29 UTC21d ago
2
–
0.5 days
0
Sun 4 Oct, 08:01 UTC23d ago
1
–
1.5 days
0
Sat 3 Oct, 17:40 UTC24d ago
1
–
0.6 days
0
Thu 1 Oct, 16:53 UTC26d ago
0
–
2 days
0
Fri 25 Sep, 05:18 UTC32d ago
7
halved by day 1
6.5 days
0
Thu 17 Sep, 18:33 UTC40d ago
4
halved by day 5
7.4 days
0
Wed 16 Sep, 17:26 UTC41d ago
2
–
1 days
1
Tue 15 Sep, 06:14 UTC42d ago
1
–
1.5 days
0
Mon 14 Sep, 09:13 UTC43d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК based in?
No region tag appears for ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 149.50.101.26:28130 is the address to use.
Is ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК up, and how steady is its uptime?
You can join now: ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК smooth to play on?
The average over the last 48 hours was 114 server fps, and it never went below 73. Buildings, deployables and everything else in the world added up to as many as 80,218 entities. Up to 2,511 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК running?
The server ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК reset?
There is no next wipe to predict on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 42 hours.
What should you expect from wipe day on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 19 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player numbers
Where does ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК place in the wider field of Rust servers?
Over the last seven days, ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК has #5,378 for player hours, in the top 24% of all ranked servers.
Is ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК a busy server?
ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК is showing 0 players right now, with 250 slots in total. It peaked at 5 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Tags and filters
What do ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК's tags stand for?
The game's browser takes its cue from the tags ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК has set: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?
These Rust Server Score lists count ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК among them: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
Which rules does ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК enforce, and what are its settings?
Nothing in the name of ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК uses?
The game generates the procedural map on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК at size 3,500 with seed 593279985. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?
To connect, start Rust, press F1, and type client.connect 149.50.101.26:28130. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/mHtF6sA7MX.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp250
Max players250 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).