A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,253 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 48 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 14:48 UTC5h ago
–
–
running
0
Fri 9 Oct, 12:38 UTC19d ago
2
halved by day 4
19.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 300 on average
106 / 150
Quick answers
from the figures on this page
Server facts
Where in the world is OBSERVER | PL | PvE+PvP | x2?
The name of OBSERVER | PL | PvE+PvP | x2 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 149.50.101.55:26091.
How reliable is OBSERVER | PL | PvE+PvP | x2, and is it up?
You can join now: OBSERVER | PL | PvE+PvP | x2 is online. It was up 94% of the time over the last 7 full days, 158 of 168 hours. On 9 October 2026, Rust Server Score saw it for the first time.
On what Rust version does OBSERVER | PL | PvE+PvP | x2 sit?
Rust network protocol 2635 and build 168909 on Linux is what OBSERVER | PL | PvE+PvP | x2 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does OBSERVER | PL | PvE+PvP | x2 wipe, and how often?
The record holds too few of OBSERVER | PL | PvE+PvP | x2's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 5 hours.
What should you expect from wipe day on OBSERVER | PL | PvE+PvP | x2?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 45 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
What position does OBSERVER | PL | PvE+PvP | x2 hold in the rankings?
In the top 28% of all ranked servers, OBSERVER | PL | PvE+PvP | x2 sits at #6,253 for player hours over the last seven days.
Is OBSERVER | PL | PvE+PvP | x2 a busy server?
Right now, 0 players are on OBSERVER | PL | PvE+PvP | x2, which has 40 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on OBSERVER | PL | PvE+PvP | x2?
You'll see OBSERVER | PL | PvE+PvP | x2 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does OBSERVER | PL | PvE+PvP | x2 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count OBSERVER | PL | PvE+PvP | x2 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Map and rules
How is OBSERVER | PL | PvE+PvP | x2 set up, and what rules does it keep?
Going by its name, OBSERVER | PL | PvE+PvP | x2 runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on OBSERVER | PL | PvE+PvP | x2?
OBSERVER | PL | PvE+PvP | x2 runs a procedural map, which the game generates.
Getting in
How do you get onto OBSERVER | PL | PvE+PvP | x2?
To connect, start Rust, press F1, and type client.connect 149.50.101.55:26091. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).