On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 690% full
7-day average0peak 1
Rank#10,452top 47%
Last wipe26d agono schedule published
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 69 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,452 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,173 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 9hThu 5 Nov, 19:00 UTCFW
36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:45 UTCFW26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Abattoir. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 149.99.90.20:28015.
Is Abattoir up, and how steady is its uptime?
The server is up: Abattoir is online now. The uptime it reports puts the last restart at about 39 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 1 October 2026, Rust Server Score saw it for the first time.
How well does Abattoir run?
It never fell below 71 server fps in the last 48 hours, averaging 96. Up to 120,140 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,825 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Abattoir on?
The server Abattoir is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Abattoir reset?
Abattoir wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 15 hours.
What should you expect from wipe day on Abattoir?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Abattoir place in the wider field of Rust servers?
In the top 47% of all ranked servers, Abattoir sits at #10,452 for player hours over the last seven days.
Is Abattoir a busy server?
Abattoir is showing 0 players right now, with 69 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
How should you read the tags on Abattoir?
The game's browser takes its cue from the tags Abattoir has set: gmrust (Game mode): Survival in the standard Rust style; mp69 (Max players): Its slot count is 69; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Abattoir?
These Rust Server Score lists count Abattoir among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which rules does Abattoir enforce, and what are its settings?
Nothing in the name of Abattoir states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Abattoir?
A procedural map of size 4,500 and seed 559981, generated by the game, is what Abattoir runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Abattoir?
To connect, start Rust, press F1, and type client.connect 149.99.90.20:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://abattoir.net.
Server tags
what each one means
Published asmp69,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp69
Max playersIts slot count is 69.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).