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Every Rust server graded on real, live numbers. 88,321 players on the roll · 11,824 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.13.14:28623
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address15.204.13.14:28623
Last checked8d ago
Launch Rust and join
Overall grade

Not there yet

25 out of 100, the average of 3 subjects

Players now 1/ 40 2% full
7-day average0peak –
Rank#13,171top 59%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,171 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 3,965 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (F); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 14 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:19 UTC14d ago 0 – running 0
Sat 10 Oct, 21:42 UTC18d ago 1 halved by day 2 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
201 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
281 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
763 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
44 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
854 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
669 / 725

Quick answers

from the figures on this page

About the server

Which region is A Shockbyte Rust Server based in?

You'll find no region listed by A Shockbyte Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 15.204.13.14:28623.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The server is down: A Shockbyte Rust Server is offline now, with the last sighting 8 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 10 October 2026, Rust Server Score saw it for the first time.

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

A Shockbyte Rust Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 14 days 22 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Population

Where does A Shockbyte Rust Server sit among Rust servers?

Over the last seven days, A Shockbyte Rust Server has #13,171 for player hours, in the top 59% of all ranked servers.

How many players does A Shockbyte Rust Server usually have?

It has been 8 days 7 hours since A Shockbyte Rust Server was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on A Shockbyte Rust Server?

The game's browser takes its cue from the tags A Shockbyte Rust Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A Shockbyte Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

A Shockbyte Rust Server runs which map?

A Shockbyte Rust Server runs a game-generated procedural map at size 3,000, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to A Shockbyte Rust Server?

Enter client.connect 15.204.13.14:28623 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players Its slot count is 40.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.