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Every Rust server graded on real, live numbers. 61,775 players on the roll · 11,739 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.152.20:24078
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address15.204.152.20:24078
Last checked11m ago
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 5 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,534top 61%
Last wipe27d agono schedule published
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,534 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 110 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 56/ 100 Moving up: up 1,591 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
446 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
386 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
147 / 200

Quick answers

from the figures on this page

About the server

Which region is A Shockbyte Rust Server based in?

A Shockbyte Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 15.204.152.20:24078.

Is A Shockbyte Rust Server up, and how steady is its uptime?

You can join now: A Shockbyte Rust Server is online. About 18 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 20 September 2026.

Is A Shockbyte Rust Server smooth to play on?

It never fell below 76 server fps in the last 48 hours, averaging 110. At its peak, it held 94,483 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,689 MB. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does A Shockbyte Rust Server sit?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does A Shockbyte Rust Server wipe, and how often?

The force wipe each month is the only wipe A Shockbyte Rust Server takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 16 hours.

What should you expect from wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.

Player count

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

Over the last seven days, A Shockbyte Rust Server has #13,534 for player hours, in the top 61% of all ranked servers.

What does the population on A Shockbyte Rust Server look like?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. It peaked at 1 and averaged 0 players over the last seven days.

Tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is A Shockbyte Rust Server set up, and what rules does it keep?

You will find no gather rate in the name of A Shockbyte Rust Server. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map A Shockbyte Rust Server uses?

A Shockbyte Rust Server runs a game-generated procedural map at size 4,000, seed 1996107046. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 15.204.152.20:24078. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players 40 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.