Skip to the page
Every Rust server graded on real, live numbers. 43,388 players on the roll · 11,713 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.152.89:28015
Name of server

Squash Rust

RegisterPresentOnline
Region–
Address15.204.152.89:28015
Last checked10m ago
Launch Rust and join
Overall grade

Solid

71 out of 100, the average of 4 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 3/ 40 8% full
7-day average2peak 7
Rank#3,664top 16%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 2 of 40 on average. Plenty of space to grow.
Standingrank on player hours 84/ 100 Holds a respectable place: #3,664 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 230 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:41 UTC2d ago – – running 3
Sun 25 Oct, 23:01 UTC3d ago 6 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
220 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

Quick answers

from the figures on this page

Server details

Which region is Squash Rust based in?

Squash Rust leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.204.152.89:28015.

How dependable is Squash Rust, and is it online at the moment?

The server is up: Squash Rust is online now. The uptime it reports puts the last restart at about 10 hours ago. It was up 50 of 72 hours over the last 3 full days, which is 69% of the time. The first sighting by Rust Server Score was on 25 October 2026.

How well does Squash Rust run?

It averaged 230 server fps over the last 48 hours, with a low of 204. Up to 33,280 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,799 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Squash Rust running?

Rust network protocol 2635 and build 168909 on Linux is what Squash Rust runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Squash Rust wipe, and how often?

Squash Rust has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 2 days.

What happens on Squash Rust when wipe day arrives?

The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 27 hours after it began.

Player count

Where does Squash Rust place in the wider field of Rust servers?

In the top 16% of all ranked servers, Squash Rust sits at #3,664 for player hours over the last seven days.

How many players does Squash Rust usually have?

Right now, 3 players are on Squash Rust, which has 40 slots. It peaked at 7 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 6 players.

Tags and filters

What do Squash Rust's tags stand for?

You'll see Squash Rust tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Squash Rust?

Rust Server Score lists that include Squash Rust: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

How is Squash Rust set up, and what rules does it keep?

Nothing in the name of Squash Rust states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Squash Rust?

The game generates the procedural map on Squash Rust at size 2,500 with seed 313917730. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to Squash Rust?

To connect, start Rust, press F1, and type client.connect 15.204.152.89:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players 40 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.