Working its way up from the back of the class: #15,927 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 413 places this week.
A fair term, with more to come.
Strongest in wipe hold (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2.3 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 24 SepMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 00:50 UTC35d ago
6
–
running
0
Mon 21 Sep, 18:27 UTC37d ago
7
✓ held half
2.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by mini. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 15.204.152.8:26513.
How dependable is mini, and is it online at the moment?
At this moment, mini is offline; the last time it was seen was 27 days 12 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 19 September 2026, Rust Server Score saw it for the first time.
What Rust version is mini on?
The server mini is on Rust network protocol 2633 and build 165217 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does mini reset?
There are too few wipes on record for mini to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 35 days 15 hours.
What should you expect from wipe day on mini?
Across its recent wipes, the busiest moments averaged 6 players. The crowd on the latest wipe was largest 3 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
Where does mini sit among Rust servers?
Over the last seven days, mini has #15,927 for player hours, in the top 69% of all ranked servers.
What does the population on mini look like?
The last sighting of mini was 27 days 12 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on mini?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags mini publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does mini appear in the Rust Server Score lists and filters?
Rust Server Score lists that include mini: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
How is mini set up, and what rules does it keep?
Nothing in the name of mini states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map mini uses?
mini runs a game-generated procedural map at size 1,800, seed 24367. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto mini?
Enter client.connect 15.204.152.8:26513 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).