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Every Rust server graded on real, live numbers. 102,807 players on the roll · 11,892 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.183.172:27050
Name of server

ANGEL RUST |X2|NO MODDED|VANILLA MAP

RegisterAbsentOffline
Region–
Address15.204.183.172:27050
Last checked32d ago
2x vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 60 2% full
7-day average0peak –
Rank#15,593top 66%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 34/ 100 Working its way up from the back of the class: #15,593 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 4,565 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 832 on average
761 / 850
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 610 on average
1436 / 1200
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 379 on average
155 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 348 on average
845 / 845
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
818 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
143 / 1000

Quick answers

from the figures on this page

Server facts

In what location does ANGEL RUST |X2|NO MODDED|VANILLA MAP sit?

You'll find no region listed by ANGEL RUST |X2|NO MODDED|VANILLA MAP. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 15.204.183.172:27050.

How reliable is ANGEL RUST |X2|NO MODDED|VANILLA MAP, and is it up?

You cannot join now: ANGEL RUST |X2|NO MODDED|VANILLA MAP is offline, last seen 32 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 25 September 2026.

On what Rust version does ANGEL RUST |X2|NO MODDED|VANILLA MAP sit?

The server ANGEL RUST |X2|NO MODDED|VANILLA MAP is on Rust network protocol 2633 and build 165217 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does ANGEL RUST |X2|NO MODDED|VANILLA MAP wipe, and how often?

The record holds too few of ANGEL RUST |X2|NO MODDED|VANILLA MAP's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 33 days 23 hours.

Player count

Where does ANGEL RUST |X2|NO MODDED|VANILLA MAP place in the wider field of Rust servers?

Over the last seven days, ANGEL RUST |X2|NO MODDED|VANILLA MAP has #15,593 for player hours, in the top 66% of all ranked servers.

Is ANGEL RUST |X2|NO MODDED|VANILLA MAP a busy server?

The last sighting of ANGEL RUST |X2|NO MODDED|VANILLA MAP was 32 days ago, and it is offline right now.

Tags and filters

What do ANGEL RUST |X2|NO MODDED|VANILLA MAP's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp60 (Max players): Its slot count is 60; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags ANGEL RUST |X2|NO MODDED|VANILLA MAP publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does ANGEL RUST |X2|NO MODDED|VANILLA MAP appear in the Rust Server Score lists and filters?

These Rust Server Score lists count ANGEL RUST |X2|NO MODDED|VANILLA MAP among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Rules and settings

How is ANGEL RUST |X2|NO MODDED|VANILLA MAP set up, and what rules does it keep?

Going by its name, ANGEL RUST |X2|NO MODDED|VANILLA MAP runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

ANGEL RUST |X2|NO MODDED|VANILLA MAP runs which map?

A procedural map of size 3,500 and seed 12345, generated by the game, is what ANGEL RUST |X2|NO MODDED|VANILLA MAP runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to ANGEL RUST |X2|NO MODDED|VANILLA MAP?

To connect, start Rust, press F1, and type client.connect 15.204.183.172:27050. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp60
Max players Its slot count is 60.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.