On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,351top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 105 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 226 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 06:33 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
OC · groups of 8+ · 10x · biweekly · 67 on average
42 / 150
Quick answers
from the figures on this page
About the server
In what location does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com sit?
Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 15.204.65.149:28015 is the address to use.
How reliable is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com, and is it up?
Right now, Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com is online. About 9 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 14 September 2026.
How well does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com run?
It averaged 105 server fps over the last 48 hours, with a low of 35. Up to 130,835 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,945 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com on?
The server Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com is on Rust network protocol 2634 and build 166494 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com wipe its map?
There are too few wipes on record for Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 23 hours have passed since this world was made.
What happens on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com hold in the rankings?
Over the last seven days, Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com has #15,351 for player hours, in the top 69% of all ranked servers.
Is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com a busy server?
Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com is showing 0 players right now, with 150 slots in total. A seven-day average of 0 players applies here.
Lists and filters
What do Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com's tags stand for?
You'll see Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?
These Rust Server Score lists count Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com among them: 10x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Rules and settings
How is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com set up, and what rules does it keep?
The name of Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com points to a 10x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?
The game generates the procedural map on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com at size 4,500 with seed 2121498802. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?
Enter client.connect 15.204.65.149:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).