On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 2
Rank#5,392top 24%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,392 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 111 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,342 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 00:36 UTC11d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BADLEY BEHAVED2 | PvE | 5x | No Decay. sit?
BADLEY BEHAVED2 | PvE | 5x | No Decay. leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 15.204.68.146:28015 is the address to use.
How dependable is BADLEY BEHAVED2 | PvE | 5x | No Decay., and is it online at the moment?
Right now, BADLEY BEHAVED2 | PvE | 5x | No Decay. is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 18 October 2026.
Is BADLEY BEHAVED2 | PvE | 5x | No Decay. smooth to play on?
The average over the last 48 hours was 111 server fps, and it never went below 74. Up to 93,983 entities were in the world, covering buildings, deployables and the rest. Up to 3,824 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is BADLEY BEHAVED2 | PvE | 5x | No Decay. running?
Rust network protocol 2635 and build 168909 on Linux is what BADLEY BEHAVED2 | PvE | 5x | No Decay. runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does BADLEY BEHAVED2 | PvE | 5x | No Decay. wipe, and how often?
BADLEY BEHAVED2 | PvE | 5x | No Decay. has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 11 days 11 hours.
What should you expect from wipe day on BADLEY BEHAVED2 | PvE | 5x | No Decay.?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 2 hours after it began.
Population
Where does BADLEY BEHAVED2 | PvE | 5x | No Decay. place in the wider field of Rust servers?
In the top 24% of all ranked servers, BADLEY BEHAVED2 | PvE | 5x | No Decay. sits at #5,392 for player hours over the last seven days.
How many players does BADLEY BEHAVED2 | PvE | 5x | No Decay. usually have?
BADLEY BEHAVED2 | PvE | 5x | No Decay. is showing 0 players right now, with 20 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 2 players.
Lists and filters
What do BADLEY BEHAVED2 | PvE | 5x | No Decay.'s tags stand for?
You'll see BADLEY BEHAVED2 | PvE | 5x | No Decay. tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does BADLEY BEHAVED2 | PvE | 5x | No Decay. appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BADLEY BEHAVED2 | PvE | 5x | No Decay. among them: 5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.
Map and rules
What settings and rules apply on BADLEY BEHAVED2 | PvE | 5x | No Decay.?
Going by its name, BADLEY BEHAVED2 | PvE | 5x | No Decay. runs 5x gather. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
BADLEY BEHAVED2 | PvE | 5x | No Decay. runs which map?
BADLEY BEHAVED2 | PvE | 5x | No Decay. runs a game-generated procedural map at size 4,096, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How should you connect to BADLEY BEHAVED2 | PvE | 5x | No Decay.?
To connect, start Rust, press F1, and type client.connect 15.204.68.146:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).