On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#9,106top 41%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,106 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 184 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 4,266 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 10:45 UTC12d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Wild Rose Abolitionists | Christian based in?
No region is published for Wild Rose Abolitionists | Christian. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 15.204.68.176:25168.
How reliable is Wild Rose Abolitionists | Christian, and is it up?
Right now, Wild Rose Abolitionists | Christian is online. The uptime it reports puts the last restart at about 6 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours. It was first seen by Rust Server Score on 17 October 2026.
How well does Wild Rose Abolitionists | Christian run?
It never fell below 45 server fps in the last 48 hours, averaging 184. Buildings, deployables and everything else in the world added up to as many as 73,567 entities. At its highest, it used 3,663 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Wild Rose Abolitionists | Christian running?
Rust network protocol 2635 and build 168909 on Linux is what Wild Rose Abolitionists | Christian runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Wild Rose Abolitionists | Christian reset?
There are too few wipes on record for Wild Rose Abolitionists | Christian to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 12 days 13 hours.
What should you expect from wipe day on Wild Rose Abolitionists | Christian?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Wild Rose Abolitionists | Christian place in the wider field of Rust servers?
In the top 41% of all ranked servers, Wild Rose Abolitionists | Christian sits at #9,106 for player hours over the last seven days.
Is Wild Rose Abolitionists | Christian a busy server?
Right now, 0 players are on Wild Rose Abolitionists | Christian, which has 40 slots. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 12:00 UTC, with 1 players.
Tags
What do Wild Rose Abolitionists | Christian's tags stand for?
You'll see Wild Rose Abolitionists | Christian tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Wild Rose Abolitionists | Christian?
Rust Server Score lists that include Wild Rose Abolitionists | Christian: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is Wild Rose Abolitionists | Christian set up, and what rules does it keep?
You will find no gather rate in the name of Wild Rose Abolitionists | Christian. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Wild Rose Abolitionists | Christian?
A procedural map of size 3,500 and seed 839286028, generated by the game, is what Wild Rose Abolitionists | Christian runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Wild Rose Abolitionists | Christian?
To connect, start Rust, press F1, and type client.connect 15.204.68.176:25168. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).