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Every Rust server graded on real, live numbers. 96,345 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.68.194:25059
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address15.204.68.194:25059
Last checked4d ago
quad softcore
Launch Rust and join
Overall grade

Good

75 out of 100, the average of 4 subjects

On the class lists: C+ (68), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#8,666top 39%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 95/ 100 A full classroom nearly all week: 1 of 1 on average.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,666 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 1,186 places this week. Nothing a good wipe can't fix.

A good term. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 39% of all ranked servers, and #456 of the quad servers (top 55%). Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:31 UTC12d ago 1 – running 1
Sat 3 Oct, 18:31 UTC25d ago 1 held half 13.5 days 1
Thu 17 Sep, 21:19 UTC41d ago 1 held half 15.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
96 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
31 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
14 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
1 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is A Shockbyte Rust Server?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 15.204.68.194:25059 is the address to use.

How reliable is A Shockbyte Rust Server, and is it up?

At this moment, A Shockbyte Rust Server is offline; the last time it was seen was 4 days 6 hours ago. It was up 7 of 168 hours over the last 7 full days, which is 4% of the time. The first sighting by Rust Server Score was on 17 September 2026.

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does A Shockbyte Rust Server reset?

There is no next wipe to predict on A Shockbyte Rust Server, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 12 days 10 hours have passed since this world was made.

What should you expect from wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

Over the last seven days, A Shockbyte Rust Server has #8,666 for player hours, in the top 39% of all ranked servers. It comes #456 among servers in the quad group.

Is A Shockbyte Rust Server a busy server?

The last sighting of A Shockbyte Rust Server was 4 days 6 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.

Tags

What is meant by the tags on A Shockbyte Rust Server?

gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp1 (Max players): The server holds 1 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature A Shockbyte Rust Server?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Map and rules

How is A Shockbyte Rust Server set up, and what rules does it keep?

The name of A Shockbyte Rust Server gives no gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map A Shockbyte Rust Server uses?

The game generates the procedural map on A Shockbyte Rust Server at size 1,800 with seed 300900. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 15.204.68.194:25059. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp1
Max players The server holds 1 slots.
ts4
Group limit A team can hold 4 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.