Working its way up from the back of the class: #15,948 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 761 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 20+ · 10x · weekly · 351 on average
348 / 400
Quick answers
from the figures on this page
Server details
In what location does Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role sit?
No region is published for Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 15.235.11.185:2082.
Is Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role up, and how steady is its uptime?
At this moment, Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role is offline; the last time it was seen was 22 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role on?
Rust network protocol 2553 and build 100957 on Linux is what Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role wipe its map?
There are too few wipes on record for Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 827 days.
Player numbers
Where does Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role sit among Rust servers?
In the top 72% of all ranked servers, Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role sits at #15,948 for player hours over the last seven days.
Is Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role a busy server?
It has been 22 days 11 hours since Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role was last seen, and it is offline right now.
Tags
What is meant by the tags on Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role?
You'll see Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; v2553 (Protocol): Join only if your game runs protocol 2553; cs100957 (Build): The game build is 100957; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role?
Rust Server Score lists that include Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role: Rust servers above 10x gather rate and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: More than 10x.
Map and rules
How is Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role set up, and what rules does it keep?
Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role sets gather at 100x, as its name suggests. It publishes no limit on group size. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role runs which map?
Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role runs a game-generated procedural map at size 6,000, seed 812449. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role?
Enter client.connect 15.235.11.185:2082 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2553,gmrust,cs100957,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
v2553
ProtocolJoin only if your game runs protocol 2553.
cs100957
BuildThe game build is 100957.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).