On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,351top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 226 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 05:26 UTC23d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is DEAD SQUAD VANILLA SMALL MAP RUST SERVER based in?
You'll find no region listed by DEAD SQUAD VANILLA SMALL MAP RUST SERVER. Rust Server Score takes the server's word for its location and does not trace the hardware. 15.235.23.25:28015 is the address to use.
Is DEAD SQUAD VANILLA SMALL MAP RUST SERVER up, and how steady is its uptime?
You cannot join now: DEAD SQUAD VANILLA SMALL MAP RUST SERVER is offline, last seen 6 days 1 hours ago. It was up 17% of the time over the last 7 full days, 29 of 168 hours. On 6 October 2026, Rust Server Score saw it for the first time.
Which Rust version is DEAD SQUAD VANILLA SMALL MAP RUST SERVER running?
The server DEAD SQUAD VANILLA SMALL MAP RUST SERVER is on Rust network protocol 2634 and build 166652 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does DEAD SQUAD VANILLA SMALL MAP RUST SERVER wipe, and how often?
DEAD SQUAD VANILLA SMALL MAP RUST SERVER has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 23 days.
What happens on DEAD SQUAD VANILLA SMALL MAP RUST SERVER when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Population
Where does DEAD SQUAD VANILLA SMALL MAP RUST SERVER sit among Rust servers?
Over the last seven days, DEAD SQUAD VANILLA SMALL MAP RUST SERVER has #15,351 for player hours, in the top 69% of all ranked servers.
How many players does DEAD SQUAD VANILLA SMALL MAP RUST SERVER usually have?
The last sighting of DEAD SQUAD VANILLA SMALL MAP RUST SERVER was 6 days 1 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on DEAD SQUAD VANILLA SMALL MAP RUST SERVER?
You'll see DEAD SQUAD VANILLA SMALL MAP RUST SERVER tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does DEAD SQUAD VANILLA SMALL MAP RUST SERVER appear in the Rust Server Score lists and filters?
Rust Server Score lists that include DEAD SQUAD VANILLA SMALL MAP RUST SERVER: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is DEAD SQUAD VANILLA SMALL MAP RUST SERVER set up, and what rules does it keep?
You will find no gather rate in the name of DEAD SQUAD VANILLA SMALL MAP RUST SERVER. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map DEAD SQUAD VANILLA SMALL MAP RUST SERVER uses?
DEAD SQUAD VANILLA SMALL MAP RUST SERVER runs a game-generated procedural map at size 1,024, seed 12345. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: CraggyIsland.
Connecting
How should you connect to DEAD SQUAD VANILLA SMALL MAP RUST SERVER?
To connect, start Rust, press F1, and type client.connect 15.235.23.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).