On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 4
Rank#5,655top 25%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,655 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 192 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 01:11 UTC5d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 314 on average
144 / 1000
Quick answers
from the figures on this page
About the server
Which region is Chad Rust | 2x drops | Large Map | Trios based in?
You'll find no region listed by Chad Rust | 2x drops | Large Map | Trios. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 15.235.23.36:25017.
How reliable is Chad Rust | 2x drops | Large Map | Trios, and is it up?
You can join now: Chad Rust | 2x drops | Large Map | Trios is online. According to its reported uptime, the last restart was about 2 days 9 hours ago. For the last 4 full days, it was up 88 of 96 hours, or 92% of the time. The first sighting by Rust Server Score was on 24 October 2026.
Does Chad Rust | 2x drops | Large Map | Trios perform well?
The average over the last 48 hours was 192 server fps, and it never went below 141. At its peak, it held 94,826 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,948 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Chad Rust | 2x drops | Large Map | Trios sit?
The server Chad Rust | 2x drops | Large Map | Trios is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Chad Rust | 2x drops | Large Map | Trios reset?
There are too few wipes on record for Chad Rust | 2x drops | Large Map | Trios to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 8 hours have passed since this world was made.
What should you expect from wipe day on Chad Rust | 2x drops | Large Map | Trios?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Chad Rust | 2x drops | Large Map | Trios place in the wider field of Rust servers?
In the top 25% of all ranked servers, Chad Rust | 2x drops | Large Map | Trios sits at #5,655 for player hours over the last seven days.
How many players does Chad Rust | 2x drops | Large Map | Trios usually have?
Chad Rust | 2x drops | Large Map | Trios is showing 0 players right now, with 40 slots in total. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 4 players.
Tags
How should you read the tags on Chad Rust | 2x drops | Large Map | Trios?
The game's browser takes its cue from the tags Chad Rust | 2x drops | Large Map | Trios has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Chad Rust | 2x drops | Large Map | Trios appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Chad Rust | 2x drops | Large Map | Trios: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
Which rules does Chad Rust | 2x drops | Large Map | Trios enforce, and what are its settings?
The name of Chad Rust | 2x drops | Large Map | Trios points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Chad Rust | 2x drops | Large Map | Trios uses?
The game generates the procedural map on Chad Rust | 2x drops | Large Map | Trios at size 4,000 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Chad Rust | 2x drops | Large Map | Trios?
To connect, start Rust, press F1, and type client.connect 15.235.23.36:25017. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max players40 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).