On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak –
Rank#15,341top 69% · #1513 in NA
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 232 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
14/ 100
F
Lost ground: down 10,971 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 9 OctFri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 01:55 UTC20d ago
1
–
running
1
Fri 2 Oct, 16:09 UTC26d ago
1
✓ held half
6.4 days
0
Thu 1 Oct, 02:13 UTC28d ago
1
–
1.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?
The NA tag on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 15.235.31.82:28015 is the address to use.
Is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | up, and how steady is its uptime?
You can join now: [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 25 September 2026.
How well does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | run?
It never fell below 222 server fps in the last 48 hours, averaging 232. Buildings, deployables and everything else in the world added up to as many as 11,150 entities. Memory use reached up to 4,610 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | on?
Rust network protocol 2635 and build 167231 on Linux is what [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | wipe, and how often?
[NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 20 days 4 hours.
What should you expect from wipe day on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | sit among Rust servers?
In North America, [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is #1,513, and overall it is #15,341 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | usually have?
[NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is showing 0 players right now, with 75 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): Its slot count is 75; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs167231 (Build): Build number: 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?
Rust Server Score lists that include [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |: Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | enforce, and what are its settings?
The name of [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | gives no gather rate. The default of 8 players applies as the group cap. You get battlefield here, kits and high rates for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?
A procedural map of size 1,500 and seed 50000, generated by the game, is what [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?
Enter client.connect 15.235.31.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^i,NA,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max playersIts slot count is 75.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs167231
BuildBuild number: 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).