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Every Rust server graded on real, live numbers. 81,308 players on the roll · 11,837 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.235.53.132:3648
Name of server

My Rust Server | ScalaCube

RegisterAbsentOffline
Region–
Address15.235.53.132:3648
Last checked1d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 4 subjects

On the class lists: F (21), with population over 48 hours and no performance mark.

Players now 1/ 20 5% full
7-day average0peak 1
Rank#11,988top 54%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #11,988 on player hours.
Uptimehours on the list, last 48 15/ 100 Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 220 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75115:0016:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

010020030040015:0016:0017:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
562 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
429 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
166 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
194 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
329 / 225

Quick answers

from the figures on this page

Server facts

Where in the world is My Rust Server | ScalaCube?

No region is published for My Rust Server | ScalaCube. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 15.235.53.132:3648 is the address to use.

How dependable is My Rust Server | ScalaCube, and is it online at the moment?

The server is down: My Rust Server | ScalaCube is offline now, with the last sighting 40 hours ago. About 55 minutes ago, it restarted, based on the uptime it reports. It was up 0 of 24 hours over the last 1 full day, which is 0% of the time. On 27 October 2026, Rust Server Score saw it for the first time.

How well does My Rust Server | ScalaCube run?

It never fell below 156 server fps in the last 48 hours, averaging 220. Buildings, deployables and everything else in the world added up to as many as 91,335 entities. At its highest, it used 2,606 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is My Rust Server | ScalaCube running?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does My Rust Server | ScalaCube reset?

My Rust Server | ScalaCube has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 2 days 13 hours.

Player numbers

Where does My Rust Server | ScalaCube sit among Rust servers?

Over the last seven days, My Rust Server | ScalaCube has #11,988 for player hours, in the top 54% of all ranked servers.

Is My Rust Server | ScalaCube a busy server?

The last sighting of My Rust Server | ScalaCube was 40 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Tags

How should you read the tags on My Rust Server | ScalaCube?

The game's browser takes its cue from the tags My Rust Server | ScalaCube has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does My Rust Server | ScalaCube appear in the Rust Server Score lists and filters?

Rust Server Score lists that include My Rust Server | ScalaCube: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

How is My Rust Server | ScalaCube set up, and what rules does it keep?

The name of My Rust Server | ScalaCube gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map My Rust Server | ScalaCube uses?

A procedural map of size 4,000 and seed 12345, generated by the game, is what My Rust Server | ScalaCube runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto My Rust Server | ScalaCube?

Enter client.connect 15.235.53.132:3648 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players Its slot count is 20.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.