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Every Rust server graded on real, live numbers. 70,199 players on the roll · 11,764 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 150.228.15.172:28015
Name of server

Development Server

RegisterAbsentOffline
Region–
Address150.228.15.172:28015
Last checked2d ago
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average1peak 1
Rank#9,124top 41%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 59/ 100 Working its way up from the back of the class: #9,124 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
139 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
173 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
528 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
31 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
613 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
498 / 625

Quick answers

from the figures on this page

Server facts

Where in the world is Development Server?

Development Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 150.228.15.172:28015 is the address to use.

Is Development Server up, and how steady is its uptime?

The server is down: Development Server is offline now, with the last sighting 2 days 23 hours ago. For the last 2 full days, it was up 1 of 48 hours, or 2% of the time. The first sighting by Rust Server Score was on 26 October 2026.

Which Rust version is Development Server running?

The server Development Server is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Development Server reset?

The record holds too few of Development Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 3 days 3 hours.

Player numbers

What position does Development Server hold in the rankings?

In the top 41% of all ranked servers, Development Server sits at #9,124 for player hours over the last seven days.

Is Development Server a busy server?

Development Server is offline at the moment; the last time it was seen was 2 days 23 hours ago. Averaging 1 players over seven days, it peaked at 1.

Lists and filters

What do Development Server's tags stand for?

You'll see Development Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Development Server?

These Rust Server Score lists count Development Server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does Development Server enforce, and what are its settings?

You will find no gather rate in the name of Development Server. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Development Server uses?

Development Server runs a procedural map, which the game generates.

How to join

How should you connect to Development Server?

To connect, start Rust, press F1, and type client.connect 150.228.15.172:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.