Working its way up from the back of the class: #16,009 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 944 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
You won't find a region tag on [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 150.228.35.236:28015.
How dependable is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases, and is it online at the moment?
You cannot join now: [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases is offline, last seen 24 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 3 October 2026, Rust Server Score saw it for the first time.
Which Rust version is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases running?
Rust network protocol 2634 and build 166652 on Linux is what [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases wipe, and how often?
[EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 5 hours.
Player count
Where does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases sit among Rust servers?
In the top 71% of all ranked servers, [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases sits at #16,009 for player hours over the last seven days.
What does the population on [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases look like?
The last sighting of [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases was 24 days 10 hours ago, and it is offline right now.
Lists and filters
What do [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
Rust Server Score lists that include [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases enforce, and what are its settings?
You will find no gather rate in the name of [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
A procedural map, generated by the game, is what [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases runs.
Getting in
What is the way to join [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
Enter client.connect 150.228.35.236:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp15
Max playersThe server holds 15 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).