Working its way up from the back of the class: #16,915 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,443 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases based in?
The name of [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 150.228.35.240:28015.
How reliable is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases, and is it up?
The server is down: [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases is offline now, with the last sighting 30 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 26 September 2026.
What Rust version is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases on?
You will find [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases wipe, and how often?
The record holds too few of [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 55 days 13 hours.
Player numbers
Where does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases sit among Rust servers?
In the top 71% of all ranked servers, [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases sits at #16,915 for player hours over the last seven days.
Is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases a busy server?
It has been 30 days 8 hours since [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases set up, and what rules does it keep?
You will find no gather rate in the name of [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.
[EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases runs which map?
The game generates a procedural map for [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases.
How to join
How do you get onto [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
To connect, start Rust, press F1, and type client.connect 150.228.35.240:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max players15 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).