Working its way up from the back of the class: #15,467 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 297 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases sit?
You won't find a region tag on [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 150.228.35.80:28015 is the address to use.
How dependable is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases, and is it online at the moment?
The server is down: [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases is offline now, with the last sighting 36 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 19 September 2026.
What Rust version is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases on?
The server [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases reset?
[EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 55 days 7 hours.
Population
Where does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases place in the wider field of Rust servers?
In the top 67% of all ranked servers, [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases sits at #15,467 for player hours over the last seven days.
How many players does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases usually have?
It has been 36 days 12 hours since [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
The game's browser takes its cue from the tags [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases has set: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Its slot count is 15; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases set up, and what rules does it keep?
You will find no gather rate in the name of [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.
[EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases runs which map?
A procedural map, generated by the game, is what [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases runs.
Getting in
What is the way to join [EU]-ChillZ PvE|Low Upkeep|NPCs raidable bases?
To connect, start Rust, press F1, and type client.connect 150.228.35.80:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp15
Max playersIts slot count is 15.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).