On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#10,290top 46% · #2265 in EU
Last wipe18d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,290 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 163 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,412 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 17:42 UTC18d ago
2
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [SWE/NO/DK/ENG] - Rövarskogen based in?
In Europe, according to its own listing, sits [SWE/NO/DK/ENG] - Rövarskogen, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 151.240.121.10:25681 is the address to use.
Is [SWE/NO/DK/ENG] - Rövarskogen up, and how steady is its uptime?
You can join now: [SWE/NO/DK/ENG] - Rövarskogen is online. According to its reported uptime, the last restart was about 14 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 11 October 2026.
Does [SWE/NO/DK/ENG] - Rövarskogen perform well?
The average over the last 48 hours was 163 server fps, and it never went below 118. At its peak, it held 69,469 entities, including buildings, deployables and all else in the world. Up to 3,294 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [SWE/NO/DK/ENG] - Rövarskogen sit?
Rust network protocol 2635 and build 168909 on Linux is what [SWE/NO/DK/ENG] - Rövarskogen runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [SWE/NO/DK/ENG] - Rövarskogen wipe, and how often?
[SWE/NO/DK/ENG] - Rövarskogen wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 18 days 1 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on [SWE/NO/DK/ENG] - Rövarskogen when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 2 hours into the latest wipe.
Population
What position does [SWE/NO/DK/ENG] - Rövarskogen hold in the rankings?
Over the last seven days, [SWE/NO/DK/ENG] - Rövarskogen has #10,290 for player hours, in the top 46% of all ranked servers and #2,265 in Europe.
What does the population on [SWE/NO/DK/ENG] - Rövarskogen look like?
With 50 slots available, [SWE/NO/DK/ENG] - Rövarskogen currently has 0 players. The seven-day average is 0 players, with a peak of 2.
Lists and filters
How should you read the tags on [SWE/NO/DK/ENG] - Rövarskogen?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags [SWE/NO/DK/ENG] - Rövarskogen publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [SWE/NO/DK/ENG] - Rövarskogen?
These Rust Server Score lists count [SWE/NO/DK/ENG] - Rövarskogen among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [SWE/NO/DK/ENG] - Rövarskogen set up, and what rules does it keep?
You will find no gather rate in the name of [SWE/NO/DK/ENG] - Rövarskogen. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [SWE/NO/DK/ENG] - Rövarskogen uses?
The game generates the procedural map on [SWE/NO/DK/ENG] - Rövarskogen at size 3,500 with seed 1156067853. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [SWE/NO/DK/ENG] - Rövarskogen?
To connect, start Rust, press F1, and type client.connect 151.240.121.10:25681. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. The website for this server is https://rustmaps.com/map/3500_1156067853.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).