On the class lists: C (63), with population over 48 hours and no performance mark.
Players now104/ 20052% full
7-day average143peak 608
Rank#95top 0.4% · #19 in NA
Last wipe15h agoweekly schedule
Next wipe2d 8hSat 31 Oct, 17:56 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
72/ 100
B−
Draws a healthy crowd: 143 of 200 on average.
Standingrank on player hours
100/ 100
A+
Near the very top of the school: #95 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 5 places this week.
A steady term.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.4% of all ranked servers, top 1% in NA, and #5 of the duo servers (top 1%). Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 17:56 UTC, in 2d 8h.
Every Wednesday at 17:57 and every Saturday at 17:56 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak587players, last three wipes
crowd held0%else halves by day 1
Coming wipes
2d 8hSat 31 Oct, 17:56 UTC
6d 8hWed 4 Nov, 17:57 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
9d 8hSat 7 Nov, 17:56 UTC
13d 8hWed 11 Nov, 17:57 UTC
16d 8hSat 14 Nov, 17:56 UTC
20d 8hWed 18 Nov, 17:57 UTC
23d 8hSat 21 Nov, 17:56 UTC
The first 48 hours of its last wipes
Sat 24 OctWed 21 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 608, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 17:57 UTC15h ago
–
–
running
18
Sat 24 Oct, 17:56 UTC4d ago
608
halved by day 2
4 days
138
Wed 21 Oct, 17:57 UTC7d ago
591
halved by day 1
3 days
54
Sat 17 Oct, 17:57 UTC11d ago
561
halved by day 1
4 days
92
Wed 14 Oct, 17:58 UTC14d ago
592
halved by day 1
3 days
90
Sat 10 Oct, 17:56 UTC18d ago
663
halved by day 2
4 days
127
Wed 7 Oct, 17:57 UTC21d ago
621
halved by day 1
3 days
71
Sat 3 Oct, 17:56 UTC25d ago
590
halved by day 1
4 days
113
Thu 1 Oct, 17:43 UTCFW27d ago
322
halved by day 1
2 days
79
Wed 30 Sep, 17:57 UTC28d ago
588
–
1 days
50
Sat 26 Sep, 17:57 UTC32d ago
557
halved by day 1
4 days
68
Wed 23 Sep, 17:57 UTC35d ago
643
halved by day 1
3 days
41
Sat 19 Sep, 17:57 UTC39d ago
519
halved by day 1
4 days
18
Wed 16 Sep, 17:57 UTC42d ago
604
halved by day 1
3 days
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED?
You'll find WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED in North America, tagged NA, with region code us1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 151.244.225.55:28010.
How dependable is WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED, and is it online at the moment?
Right now, WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED is online. About 14 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED perform well?
It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak, it held 321,201 entities, including buildings, deployables and all else in the world. Up to 20,861 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED running?
You will find WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED wipe, and how often?
The wipe rhythm on WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED is every Wednesday at 17:57 and every Saturday at 17:56 UTC. Expect the next wipe on Saturday 31 October at 17:56 UTC. 15 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED when wipe day arrives?
Across its recent wipes, the busiest moments averaged 587 players. The crowd on the latest wipe was largest 3 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED sit among Rust servers?
In North America, WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED is #19, and overall it is #95 on player hours over the last seven days, in the top 0.4% of all ranked servers. It comes #5 among servers in the duo group.
Is WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED a busy server?
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED is showing 104 players right now, with 200 slots in total. The seven-day average is 143 players, with a peak of 608. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 545 players.
Lists and filters
What is meant by the tags on WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED?
You'll see WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED?
The same operator most likely runs WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED and the 80 other servers we track that also publish a warbandits.gg hostname.
Which Rust Server Score filters and lists feature WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED?
Rust Server Score lists that include WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED: 2x Rust servers, graded, Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 100; Average players: 100+ on average.
Rules and settings
Which rules does WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED enforce, and what are its settings?
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED sets gather at 2x, as its name suggests. The cap on group size is 2 players (duo). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED runs which map?
The map on WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED is custom at size 3,700, and because the file is published you can download it from this page.
Getting in
How should you connect to WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED?
To connect, start Rust, press F1, and type client.connect 151.244.225.55:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://warbandits.gg/en.
Server tags
what each one means
Published asmp200,ptrak,$rus1,v2635,^w,^v,NA,gmrust,cs168909,ts2,^o^z,rustmaps,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus1
Region codeRegion code: us1.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); wipes are the one to work on (F).