Working its way up from the back of the class: #16,924 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 9,699 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 828 on average
815 / 900
Quick answers
from the figures on this page
Server facts
Which region is VTX - EU 2X Medium | vanilla| based in?
The name of VTX - EU 2X Medium | vanilla| points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 151.247.192.30:30232.
Is VTX - EU 2X Medium | vanilla| up, and how steady is its uptime?
You cannot join now: VTX - EU 2X Medium | vanilla| is offline, last seen 30 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 23 September 2026, Rust Server Score saw it for the first time.
On what Rust version does VTX - EU 2X Medium | vanilla| sit?
Rust network protocol 2633 and build 165217 on Linux is what VTX - EU 2X Medium | vanilla| runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does VTX - EU 2X Medium | vanilla| reset?
There are too few wipes on record for VTX - EU 2X Medium | vanilla| to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 36 days 3 hours.
Player count
What position does VTX - EU 2X Medium | vanilla| hold in the rankings?
Over the last seven days, VTX - EU 2X Medium | vanilla| has #16,924 for player hours, in the top 71% of all ranked servers.
Is VTX - EU 2X Medium | vanilla| a busy server?
It has been 30 days 15 hours since VTX - EU 2X Medium | vanilla| was last seen, and it is offline right now.
Tags
What do VTX - EU 2X Medium | vanilla|'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags VTX - EU 2X Medium | vanilla| publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does VTX - EU 2X Medium | vanilla| appear in the Rust Server Score lists and filters?
Rust Server Score lists that include VTX - EU 2X Medium | vanilla|: 2x Rust servers, graded, European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
Which rules does VTX - EU 2X Medium | vanilla| enforce, and what are its settings?
The name of VTX - EU 2X Medium | vanilla| points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map VTX - EU 2X Medium | vanilla| uses?
VTX - EU 2X Medium | vanilla| runs a game-generated procedural map at size 3,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto VTX - EU 2X Medium | vanilla|?
Enter client.connect 151.247.192.30:30232 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1000,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1000
Max players1,000 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.