On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#4,759top 21%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,759 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 198 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
99/ 100
A+
Climbing fast: up 4,626 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, and #243 of the duo servers (top 58%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···WW··
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Fri 23 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 15:27 UTC4d ago
2
–
running
1
Thu 22 Oct, 18:37 UTC5d ago
2
–
0.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 151.80.58.220:28015.
How reliable is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, and is it up?
You can join now: USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is online. About 3 days 20 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 20 October 2026.
Does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe perform well?
The average over the last 48 hours was 198 server fps, and it never went below 149. Up to 27,848 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,163 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe sit?
Rust network protocol 2635 and build 168909 on Linux is what USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe wipe, and how often?
There are too few wipes on record for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 4 days 11 hours have passed since this world was made.
What should you expect from wipe day on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe sit among Rust servers?
Over the last seven days, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe has #4,759 for player hours, in the top 21% of all ranked servers. In the duo group, it ranks #243.
What does the population on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe look like?
Right now, 0 players are on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, which has 100 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
You'll see USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): No team may go above 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
Rust Server Score lists that include USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe: Duo servers, marked like a report and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.
Server rules
How is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe set up, and what rules does it keep?
You will find no gather rate in the name of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. You can have up to 2 players in a group (duo). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs a game-generated procedural map at size 2,500, seed 895007955. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
Enter client.connect 151.80.58.220:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://usurp.pro.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts2
Group limitNo team may go above 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).