On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 3
Rank#5,037top 23%
Last wipe7d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,037 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 125 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 1,488 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
6d 17hThu 5 Nov, 19:00 UTCFW
34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:04 UTC7d ago
3
–
running
0
Wed 21 Oct, 16:57 UTC8d ago
2
–
1 days
1
Wed 21 Oct, 07:46 UTC8d ago
2
–
0.4 days
0
Tue 20 Oct, 20:22 UTC9d ago
3
–
0.5 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does P&J Rust and Chill x3 QoL plugins sit?
You'll find no region listed by P&J Rust and Chill x3 QoL plugins. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 152.228.198.143:29674.
Is P&J Rust and Chill x3 QoL plugins up, and how steady is its uptime?
You can join now: P&J Rust and Chill x3 QoL plugins is online. According to its reported uptime, the last restart was about 37 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 20 October 2026, Rust Server Score saw it for the first time.
How well does P&J Rust and Chill x3 QoL plugins run?
It never fell below 104 server fps in the last 48 hours, averaging 125. At its peak, it held 100,559 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,900 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does P&J Rust and Chill x3 QoL plugins sit?
Rust network protocol 2635 and build 168909 on Linux is what P&J Rust and Chill x3 QoL plugins runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does P&J Rust and Chill x3 QoL plugins wipe its map?
The force wipe each month is the only wipe P&J Rust and Chill x3 QoL plugins takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 7 days 7 hours. The tags show a monthly wipe schedule.
What happens on P&J Rust and Chill x3 QoL plugins when wipe day arrives?
Recent wipes have peaked at 2 players on average. 25 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does P&J Rust and Chill x3 QoL plugins place in the wider field of Rust servers?
Over the last seven days, P&J Rust and Chill x3 QoL plugins has #5,037 for player hours, in the top 23% of all ranked servers.
Is P&J Rust and Chill x3 QoL plugins a busy server?
P&J Rust and Chill x3 QoL plugins is showing 0 players right now, with 75 slots in total. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 19:00 UTC, with an average of 2 players.
Tags and filters
How should you read the tags on P&J Rust and Chill x3 QoL plugins?
The game's browser takes its cue from the tags P&J Rust and Chill x3 QoL plugins has set: gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature P&J Rust and Chill x3 QoL plugins?
Rust Server Score lists that include P&J Rust and Chill x3 QoL plugins: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Map and rules
Which rules does P&J Rust and Chill x3 QoL plugins enforce, and what are its settings?
The name of P&J Rust and Chill x3 QoL plugins points to a 3x gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
P&J Rust and Chill x3 QoL plugins runs which map?
The game generates the procedural map on P&J Rust and Chill x3 QoL plugins at size 4,000 with seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join P&J Rust and Chill x3 QoL plugins?
To connect, start Rust, press F1, and type client.connect 152.228.198.143:29674. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max players75 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).