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Every Rust server graded on real, live numbers. 90,952 players on the roll · 11,834 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 152.233.71.22:28015
Name of server

FPS TEST

RegisterAbsentOffline
Region–
Address152.233.71.22:28015
Last checked39d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 1 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#14,960no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,763 places this week. Nothing a good wipe can't fix.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
215 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
293 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
774 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
866 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
713 / 800

Quick answers

from the figures on this page

About the server

In what location does FPS TEST sit?

No region is published for FPS TEST. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 152.233.71.22:28015.

How dependable is FPS TEST, and is it online at the moment?

At this moment, FPS TEST is offline; the last time it was seen was 39 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.

On what Rust version does FPS TEST sit?

Rust network protocol 2633 and build 163794 on Windows is what FPS TEST runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does FPS TEST wipe its map?

FPS TEST has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 46 days 10 hours have passed since this world was made.

Player numbers

What position does FPS TEST hold in the rankings?

In the top – of all ranked servers, FPS TEST sits at #14,960 for player hours over the last seven days.

Is FPS TEST a busy server?

The last sighting of FPS TEST was 39 days ago, and it is offline right now.

Tags and filters

What is meant by the tags on FPS TEST?

The game's browser takes its cue from the tags FPS TEST has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does FPS TEST appear in the Rust Server Score lists and filters?

Rust Server Score lists that include FPS TEST: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is FPS TEST set up, and what rules does it keep?

The name of FPS TEST gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map FPS TEST uses?

A procedural map, generated by the game, is what FPS TEST runs.

Getting in

How do you get onto FPS TEST?

Enter client.connect 152.233.71.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players Its slot count is 1.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.