On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#4,880top 22%
Last wipe14d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,880 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
22/ 100
F
Needs to work on its frame rate: 13 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,061 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap13.1 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 14 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 21:35 UTC14d ago
6
–
running
4
Thu 1 Oct, 17:59 UTCFW27d ago
6
halved by day 5
13.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [GER] Hauptbahnhof |PVP/PVE sit?
The name of [GER] Hauptbahnhof |PVP/PVE points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 152.53.94.132:28015.
Is [GER] Hauptbahnhof |PVP/PVE up, and how steady is its uptime?
Right now, [GER] Hauptbahnhof |PVP/PVE is online. About 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 24 September 2026, Rust Server Score saw it for the first time.
Is [GER] Hauptbahnhof |PVP/PVE smooth to play on?
The average over the last 48 hours was 13 server fps, and it never went below 1. At its peak, it held 105,050 entities, including buildings, deployables and all else in the world. At its highest, it used 2,919 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [GER] Hauptbahnhof |PVP/PVE running?
Rust network protocol 2635 and build 168909 on Windows is what [GER] Hauptbahnhof |PVP/PVE runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [GER] Hauptbahnhof |PVP/PVE reset?
Once a month, [GER] Hauptbahnhof |PVP/PVE wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 14 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [GER] Hauptbahnhof |PVP/PVE?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 22 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Player numbers
Where does [GER] Hauptbahnhof |PVP/PVE place in the wider field of Rust servers?
Over the last seven days, [GER] Hauptbahnhof |PVP/PVE has #4,880 for player hours, in the top 22% of all ranked servers.
What does the population on [GER] Hauptbahnhof |PVP/PVE look like?
[GER] Hauptbahnhof |PVP/PVE is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 12:00 UTC, with an average of 2 players.
Lists and filters
What is meant by the tags on [GER] Hauptbahnhof |PVP/PVE?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [GER] Hauptbahnhof |PVP/PVE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [GER] Hauptbahnhof |PVP/PVE?
Rust Server Score lists that include [GER] Hauptbahnhof |PVP/PVE: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [GER] Hauptbahnhof |PVP/PVE set up, and what rules does it keep?
You will find no gather rate in the name of [GER] Hauptbahnhof |PVP/PVE. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [GER] Hauptbahnhof |PVP/PVE uses?
A procedural map of size 4,000 and seed 1516117314, generated by the game, is what [GER] Hauptbahnhof |PVP/PVE runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [GER] Hauptbahnhof |PVP/PVE?
To connect, start Rust, press F1, and type client.connect 152.53.94.132:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/KgryyJMzTM.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).