On the class lists: F (33), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#12,660top 57%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
43/ 100
F
Working its way up from the back of the class: #12,660 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 85 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 7,110 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5
The first 48 hours of its last wipes
Tue 13 OctFri 2 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 07:45 UTC15d ago
1
–
running
0
Fri 2 Oct, 03:32 UTC26d ago
4
halved by day 6
11.2 days
0
Fri 25 Sep, 15:37 UTC32d ago
4
halved by day 3
6.5 days
0
Fri 18 Sep, 16:54 UTC39d ago
3
halved by day 5
6.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| sit?
You won't find a region tag on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 152.89.199.20:35500.
Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| up, and how steady is its uptime?
Right now, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is online. The uptime it reports puts the last restart at about 4 days 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| smooth to play on?
It never fell below 67 server fps in the last 48 hours, averaging 85. At its peak, it held 120,287 entities, including buildings, deployables and all else in the world. Up to 4,724 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| running?
You will find BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| reset?
There is no next wipe to predict on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 15 days 5 hours have passed since this world was made.
What should you expect from wipe day on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
Recent wipes have peaked at 3 players on average. Peak numbers came 3 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Population
What position does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| hold in the rankings?
In the top 57% of all ranked servers, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| sits at #12,660 for player hours over the last seven days.
How many players does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| usually have?
BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is showing 0 players right now, with 200 slots in total. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 11:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
The game's browser takes its cue from the tags BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| has set: gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
Rust Server Score lists that include BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|: 1.5x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.
Server rules
Which rules does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| enforce, and what are its settings?
Going by its name, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs 1.5x gather. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
A procedural map of size 4,500 and seed 1403708994, generated by the game, is what BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
Enter client.connect 152.89.199.20:35500 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).