On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#15,075top 68%
Last wipe23d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,075 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 956 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 12hThu 5 Nov, 19:00 UTCFW
36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 19:06 UTC23d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Vostok FPS+. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 152.89.199.32:35000.
Is Vostok FPS+ up, and how steady is its uptime?
You can join now: Vostok FPS+ is online. About 10 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Vostok FPS+ run?
It averaged 149 server fps over the last 48 hours, with a low of 60. At its peak, it held 52,494 entities, including buildings, deployables and all else in the world. At its highest, it used 1,897 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Vostok FPS+ on?
You will find Vostok FPS+ on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Vostok FPS+ reset?
Vostok FPS+ wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 23 days 11 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Vostok FPS+?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 44 hours into the latest wipe.
Player numbers
Where does Vostok FPS+ place in the wider field of Rust servers?
In the top 68% of all ranked servers, Vostok FPS+ sits at #15,075 for player hours over the last seven days.
What does the population on Vostok FPS+ look like?
Right now, 0 players are on Vostok FPS+, which has 200 slots. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What do Vostok FPS+'s tags stand for?
You'll see Vostok FPS+ tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts10 (Group limit): A team can hold 10 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Vostok FPS+?
These Rust Server Score lists count Vostok FPS+ among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Vostok FPS+ enforce, and what are its settings?
You will find no gather rate in the name of Vostok FPS+. You can play in groups of up to 10 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Vostok FPS+?
A procedural map of size 3,000 and seed 2101864330, generated by the game, is what Vostok FPS+ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Vostok FPS+?
Enter client.connect 152.89.199.32:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^m,gmrust,cs166652,ts10,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts10
Group limitA team can hold 10 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).