Working its way up from the back of the class: #15,958 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,469 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe · high confidence
usual gap1.6 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
8d 6hThu 5 Nov, 19:00 UTCFW
36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:11 UTC26d ago
1
–
running
0
Wed 30 Sep, 09:55 UTC28d ago
3
–
1.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 157 on average
142 / 500
Quick answers
from the figures on this page
About the server
Where in the world is НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0?
The name of НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 152.89.199.32:35100.
How reliable is НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0, and is it up?
At this moment, НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 is offline; the last time it was seen was 25 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 16 September 2026.
On what Rust version does НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 sit?
Rust network protocol 2634 and build 166652 on Windows is what НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 reset?
НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 11 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 1 hours after it began.
Population
What position does НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 hold in the rankings?
In the top 70% of all ranked servers, НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 sits at #15,958 for player hours over the last seven days.
Is НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 a busy server?
It has been 25 days 9 hours since НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0?
You'll see НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 tagged with gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 slots are available; ts10 (Group limit): No team may go above 10; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 enforce, and what are its settings?
НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 sets gather at 2x, as its name suggests. You can play in groups of up to 10 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 4,000 and seed 82562888, generated by the game, is what НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join НСК | Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) | Вайп 0?
Enter client.connect 152.89.199.32:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://hazmarust.ru.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts10,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max players200 slots are available.
ts10
Group limitNo team may go above 10.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.