Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 359 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EGN test (Rust) leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 152.89.246.153:25187.
How reliable is EGN test (Rust), and is it up?
You cannot join now: EGN test (Rust) is offline, last seen 35 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
Which Rust version is EGN test (Rust) running?
The server EGN test (Rust) is on Rust network protocol 2633 and build 164530 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does EGN test (Rust) wipe, and how often?
There are too few wipes on record for EGN test (Rust) to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 36 days 20 hours have passed since this world was made.
Player count
What position does EGN test (Rust) hold in the rankings?
Over the last seven days, EGN test (Rust) has #15,491 for player hours, in the top 69% of all ranked servers.
Is EGN test (Rust) a busy server?
EGN test (Rust) is offline at the moment; the last time it was seen was 35 days 20 hours ago.
Tags and filters
What is meant by the tags on EGN test (Rust)?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags EGN test (Rust) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show EGN test (Rust)?
Rust Server Score lists that include EGN test (Rust): Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is EGN test (Rust) set up, and what rules does it keep?
Nothing in the name of EGN test (Rust) states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
EGN test (Rust) runs which map?
EGN test (Rust) runs a game-generated procedural map at size 3,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join EGN test (Rust)?
To connect, start Rust, press F1, and type client.connect 152.89.246.153:25187. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://egnetwork.ru/.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).