A quiet classroom so far: 1 of 2 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,361 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (D); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers, and #515 of the quad servers (top 62%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 14:50 UTC20h ago
–
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for SAYA&TEN RustServer. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 153.139.197.151:28015.
Is SAYA&TEN RustServer up, and how steady is its uptime?
You cannot join now: SAYA&TEN RustServer is offline, last seen 19 hours ago. It was up 3 of 24 hours over the last 1 full day, which is 12% of the time. On 27 October 2026, Rust Server Score saw it for the first time.
Which Rust version is SAYA&TEN RustServer running?
Rust network protocol 2635 and build 168909 on Windows is what SAYA&TEN RustServer runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does SAYA&TEN RustServer reset?
SAYA&TEN RustServer has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 20 hours.
Population
What position does SAYA&TEN RustServer hold in the rankings?
In the top 47% of all ranked servers, SAYA&TEN RustServer sits at #10,361 for player hours over the last seven days. In the quad group, it ranks #515.
What does the population on SAYA&TEN RustServer look like?
The last sighting of SAYA&TEN RustServer was 19 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags and filters
What do SAYA&TEN RustServer's tags stand for?
You'll see SAYA&TEN RustServer tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp2 (Max players): The server holds 2 slots; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does SAYA&TEN RustServer appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SAYA&TEN RustServer: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
Server rules
Which rules does SAYA&TEN RustServer enforce, and what are its settings?
Nothing in the name of SAYA&TEN RustServer states a gather rate. The cap on group size is 4 players (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map SAYA&TEN RustServer uses?
A procedural map, generated by the game, is what SAYA&TEN RustServer runs.
Connecting
How do you get onto SAYA&TEN RustServer?
To connect, start Rust, press F1, and type client.connect 153.139.197.151:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp2
Max playersThe server holds 2 slots.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); uptime is the one to work on (F).