On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 3
Rank#11,988top 54% · #1363 in NA
Last wipe27d agono schedule published
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
46/ 100
D
Working its way up from the back of the class: #11,988 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 122 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 3,550 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:10 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The NA tag on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 154.20.74.239:28018 is the address to use.
How dependable is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, and is it online at the moment?
Right now, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is online. About 38 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded smooth to play on?
It averaged 122 server fps over the last 48 hours, with a low of 93. Up to 108,280 entities were in the world, covering buildings, deployables and the rest. Up to 3,538 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded running?
The server [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipe, and how often?
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 1 hours.
What should you expect from wipe day on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The average peak on its recent wipes was 3 players. Peak numbers came 23 hours into the latest wipe.
Population
What position does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded hold in the rankings?
Over the last seven days, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded has #11,988 for player hours, in the top 54% of all ranked servers and #1,363 in North America.
How many players does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded usually have?
Right now, 0 players are on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, which has 40 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
You'll see [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
These Rust Server Score lists count [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded among them: Modded Rust servers, graded, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded set up, and what rules does it keep?
You will find no gather rate in the name of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded runs a game-generated procedural map at size 4,301, seed 20261001. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
To connect, start Rust, press F1, and type client.connect 154.20.74.239:28018. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustmaps.com/.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).