On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 3
Rank#6,446top 29%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,446 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 420 D&B 7-1 PVE | PLAYER CHOICE RATES sit?
420 D&B 7-1 PVE | PLAYER CHOICE RATES leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 155.103.85.223:2100.
How reliable is 420 D&B 7-1 PVE | PLAYER CHOICE RATES, and is it up?
Right now, 420 D&B 7-1 PVE | PLAYER CHOICE RATES is online. About 6 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 3 full days, 71 of 72 hours. On 25 October 2026, Rust Server Score saw it for the first time.
Does 420 D&B 7-1 PVE | PLAYER CHOICE RATES perform well?
The average over the last 48 hours was 30 server fps, and it never went below 21. Buildings, deployables and everything else in the world added up to as many as 115,422 entities. Up to 6,173 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is 420 D&B 7-1 PVE | PLAYER CHOICE RATES running?
The server 420 D&B 7-1 PVE | PLAYER CHOICE RATES is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does 420 D&B 7-1 PVE | PLAYER CHOICE RATES wipe, and how often?
420 D&B 7-1 PVE | PLAYER CHOICE RATES has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 18 days 11 hours.
Player numbers
What position does 420 D&B 7-1 PVE | PLAYER CHOICE RATES hold in the rankings?
Over the last seven days, 420 D&B 7-1 PVE | PLAYER CHOICE RATES has #6,446 for player hours, in the top 29% of all ranked servers.
What does the population on 420 D&B 7-1 PVE | PLAYER CHOICE RATES look like?
With 125 slots available, 420 D&B 7-1 PVE | PLAYER CHOICE RATES currently has 0 players. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Tags
What is meant by the tags on 420 D&B 7-1 PVE | PLAYER CHOICE RATES?
gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): Its slot count is 125; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags 420 D&B 7-1 PVE | PLAYER CHOICE RATES publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 420 D&B 7-1 PVE | PLAYER CHOICE RATES?
These Rust Server Score lists count 420 D&B 7-1 PVE | PLAYER CHOICE RATES among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on 420 D&B 7-1 PVE | PLAYER CHOICE RATES?
The name of 420 D&B 7-1 PVE | PLAYER CHOICE RATES gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on 420 D&B 7-1 PVE | PLAYER CHOICE RATES?
420 D&B 7-1 PVE | PLAYER CHOICE RATES runs a game-generated procedural map at size 4,096, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How should you connect to 420 D&B 7-1 PVE | PLAYER CHOICE RATES?
Enter client.connect 155.103.85.223:2100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://obsidiangaming.org/.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp125
Max playersIts slot count is 125.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).