On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#3,566top 16%
Last wipe12d agobiweekly schedule
Next wipe1d 13hThu 29 Oct, 14:51 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,566 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 226 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 1,059 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, and #215 of the duo servers (top 51%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 14:51 UTC, in 1d 13h.
Its biweekly schedule tag · low confidence
usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 2
Coming wipes
1d 13hThu 29 Oct, 14:51 UTC
8d 17hThu 5 Nov, 19:00 UTCFW
15d 13hThu 12 Nov, 14:51 UTC
29d 13hThu 26 Nov, 14:51 UTC
36d 17hThu 3 Dec, 19:00 UTCFW
43d 13hThu 10 Dec, 14:51 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 14:51 UTC12d ago
6
–
running
1
Thu 1 Oct, 18:22 UTCFW26d ago
6
✓ held half
13.9 days
0
Thu 17 Sep, 11:12 UTC40d ago
12
halved by day 2
14.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU/SWE] Judge.se Vanilla Low decay, Duo?
The name of [EU/SWE] Judge.se Vanilla Low decay, Duo points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 155.4.225.129:29016 is the address to use.
How reliable is [EU/SWE] Judge.se Vanilla Low decay, Duo, and is it up?
The server is up: [EU/SWE] Judge.se Vanilla Low decay, Duo is online now. The uptime it reports puts the last restart at about 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [EU/SWE] Judge.se Vanilla Low decay, Duo perform well?
It never fell below 183 server fps in the last 48 hours, averaging 226. At its peak, it held 61,894 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,270 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [EU/SWE] Judge.se Vanilla Low decay, Duo on?
The server [EU/SWE] Judge.se Vanilla Low decay, Duo is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [EU/SWE] Judge.se Vanilla Low decay, Duo wipe, and how often?
Its tag sets the prediction, as the record holds too few of [EU/SWE] Judge.se Vanilla Low decay, Duo's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 14:51 UTC. 12 days 10 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on [EU/SWE] Judge.se Vanilla Low decay, Duo?
Recent wipes have peaked at 8 players on average. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
Where does [EU/SWE] Judge.se Vanilla Low decay, Duo place in the wider field of Rust servers?
In the top 16% of all ranked servers, [EU/SWE] Judge.se Vanilla Low decay, Duo sits at #3,566 for player hours over the last seven days. It comes #215 among servers in the duo group.
What does the population on [EU/SWE] Judge.se Vanilla Low decay, Duo look like?
Right now, 0 players are on [EU/SWE] Judge.se Vanilla Low decay, Duo, which has 100 slots. It peaked at 4 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 2 players.
Tags
How should you read the tags on [EU/SWE] Judge.se Vanilla Low decay, Duo?
The game's browser takes its cue from the tags [EU/SWE] Judge.se Vanilla Low decay, Duo has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts2 (Group limit): No team may go above 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU/SWE] Judge.se Vanilla Low decay, Duo?
These Rust Server Score lists count [EU/SWE] Judge.se Vanilla Low decay, Duo among them: Duo servers, marked like a report, European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on [EU/SWE] Judge.se Vanilla Low decay, Duo?
Nothing in the name of [EU/SWE] Judge.se Vanilla Low decay, Duo states a gather rate. The cap on group size is 2 players (duo). It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU/SWE] Judge.se Vanilla Low decay, Duo uses?
The game generates the procedural map on [EU/SWE] Judge.se Vanilla Low decay, Duo at size 3,000 with seed 84515. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join [EU/SWE] Judge.se Vanilla Low decay, Duo?
Enter client.connect 155.4.225.129:29016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts2,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts2
Group limitNo team may go above 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).