On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#11,952top 54%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
46/ 100
D
Working its way up from the back of the class: #11,952 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 120 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 08:22 UTC5d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 303 on average
49 / 50
Quick answers
from the figures on this page
About the server
Where in the world is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?
You won't find a region tag on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.180.57.222:28015 is the address to use.
Is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| up, and how steady is its uptime?
Right now, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| is online. According to its reported uptime, the last restart was about 4 days 1 hours ago. It was up 95 of 96 hours over the last 4 full days, which is 99% of the time. The first sighting by Rust Server Score was on 24 October 2026.
Does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| perform well?
It averaged 120 server fps over the last 48 hours, with a low of 84. Up to 93,584 entities were in the world, covering buildings, deployables and the rest. Up to 3,755 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| wipe its map?
The record holds too few of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 1 hours have passed since this world was made.
What should you expect from wipe day on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| sit among Rust servers?
In the top 54% of all ranked servers, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| sits at #11,952 for player hours over the last seven days.
Is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| a busy server?
[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 15:00 UTC, with 0 players.
Lists and filters
What do [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|'s tags stand for?
You'll see [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?
Rust Server Score lists that include [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Map and rules
What settings and rules apply on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?
Going by its name, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| runs 2x gather. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| uses?
The game generates the procedural map on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| at size 4,050 with seed 499460099. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?
To connect, start Rust, press F1, and type client.connect 157.180.57.222:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rust.goldteam.lv.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).