A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
55/ 100
C−
Working its way up from the back of the class: #10,079 on player hours.
Uptimehours on the list, last 48
6/ 100
F
Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 257 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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·W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sat 24 OctSun 18 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 11:19 UTC12h ago
–
–
running
1
Sat 24 Oct, 00:01 UTC3d ago
1
–
–
1
Sun 18 Oct, 03:20 UTC9d ago
1
✓ held half
5.9 days
1
Sun 11 Oct, 13:09 UTC16d ago
1
✓ held half
6.6 days
1
Fri 9 Oct, 14:27 UTC18d ago
1
–
1.9 days
1
Wed 7 Oct, 15:23 UTC20d ago
1
–
2 days
0
Wed 7 Oct, 06:35 UTC20d ago
1
–
0.4 days
1
Sun 4 Oct, 03:45 UTC23d ago
1
–
3.1 days
1
Sat 26 Sep, 11:37 UTC31d ago
1
✓ held half
7.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Name of Server as Shown on the Client Server List?
No region is published for Name of Server as Shown on the Client Server List. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.254.63:28015 is the address to use.
How dependable is Name of Server as Shown on the Client Server List, and is it online at the moment?
The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 9 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. The first sighting by Rust Server Score was on 26 September 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
You will find Name of Server as Shown on the Client Server List on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Name of Server as Shown on the Client Server List wipe its map?
Name of Server as Shown on the Client Server List wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 12 hours.
What should you expect from wipe day on Name of Server as Shown on the Client Server List?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Population
What position does Name of Server as Shown on the Client Server List hold in the rankings?
In the top 45% of all ranked servers, Name of Server as Shown on the Client Server List sits at #10,079 for player hours over the last seven days.
Is Name of Server as Shown on the Client Server List a busy server?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 9 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on Name of Server as Shown on the Client Server List?
The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Name of Server as Shown on the Client Server List?
These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
The name of Name of Server as Shown on the Client Server List gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Name of Server as Shown on the Client Server List runs which map?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
How to join
How do you get onto Name of Server as Shown on the Client Server List?
To connect, start Rust, press F1, and type client.connect 157.85.254.63:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); uptime is the one to work on (F).