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Every Rust server graded on real, live numbers. 54,186 players on the roll · 11,674 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.85.114:28263
Name of server

Priv server

RegisterAbsentOffline
Region–
Address157.85.85.114:28263
Last checked14h ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 5 subjects

On the class lists: F (38), with population over 48 hours and no performance mark.

Players now 0/ 12 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe26d agono schedule published
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 12 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,399 on player hours.
Uptimehours on the list, last 48 71/ 100 Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 207 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 226 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123410:0017:0023:0006:0012:0019:00

Hourly average and peak, UTC.

Server performance

010020030040010:0017:0023:0006:0012:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  • 8d 9hThu 5 Nov, 19:00 UTCFW
  • 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:43 UTC FW26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
500 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
328 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
34 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
36 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
165 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
74 / 100

Quick answers

from the figures on this page

About the server

Which region is Priv server based in?

No region is published for Priv server. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.85.114:28263 is the address to use.

Is Priv server up, and how steady is its uptime?

The server is down: Priv server is offline now, with the last sighting 14 hours ago. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days, it was up 164 of 168 hours, or 98% of the time. The first sighting by Rust Server Score was on 1 October 2026.

Is Priv server smooth to play on?

The average over the last 48 hours was 207 server fps, and it never went below 175. Buildings, deployables and everything else in the world added up to as many as 31,853 entities. At its highest, it used 4,885 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Priv server on?

You will find Priv server on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Priv server wipe its map?

Priv server wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 14 hours.

What happens on Priv server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 6 players. 1 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Priv server sit among Rust servers?

In the top 69% of all ranked servers, Priv server sits at #15,399 for player hours over the last seven days.

Is Priv server a busy server?

It has been 14 hours since Priv server was last seen, and it is offline right now. Over the past seven days, the average player count was 0.

Tags and filters

What is meant by the tags on Priv server?

gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Priv server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Priv server?

Rust Server Score lists that include Priv server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Priv server?

The name of Priv server gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are not covered by VAC, Valve's anti-cheat.

Priv server runs which map?

Priv server runs a game-generated procedural map at size 3,500, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

How to join

How should you connect to Priv server?

To connect, start Rust, press F1, and type client.connect 157.85.85.114:28263. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp12
Max players The server holds 12 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.