On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 2
Rank#6,130top 28%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,130 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 237 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
70/ 100
B−
Climbing fast: up 2,410 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5
The first 48 hours of its last wipes
Thu 22 OctMon 19 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 14:46 UTC5d ago
2
–
running
0
Mon 19 Oct, 12:12 UTC8d ago
1
halved by day 2
3.1 days
0
Wed 14 Oct, 08:48 UTC13d ago
1
halved by day 1
5.1 days
0
Thu 8 Oct, 09:00 UTC19d ago
1
✓ held half
6 days
1
Wed 7 Oct, 10:35 UTC20d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Miau PvE leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.85.131:28021.
Is Miau PvE up, and how steady is its uptime?
Right now, Miau PvE is online. According to its reported uptime, the last restart was about 4 days 16 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
Is Miau PvE smooth to play on?
It never fell below 220 server fps in the last 48 hours, averaging 237. Up to 10,073 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,208 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Miau PvE sit?
Rust network protocol 2635 and build 168909 on Linux is what Miau PvE runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Miau PvE reset?
No next wipe can be predicted for Miau PvE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 5 days 11 hours.
What should you expect from wipe day on Miau PvE?
Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. Day 1.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Miau PvE sit among Rust servers?
Over the last seven days, Miau PvE has #6,130 for player hours, in the top 28% of all ranked servers.
How many players does Miau PvE usually have?
Miau PvE is showing 0 players right now, with 20 slots in total. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 09:00 UTC, with an average of 0 players.
Lists and filters
How should you read the tags on Miau PvE?
You'll see Miau PvE tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Miau PvE?
These Rust Server Score lists count Miau PvE among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is Miau PvE set up, and what rules does it keep?
You will find no gather rate in the name of Miau PvE. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on Miau PvE?
Miau PvE runs a game-generated procedural map at size 1,500, seed 664510293. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Miau PvE?
To connect, start Rust, press F1, and type client.connect 157.85.85.131:28021. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersIts slot count is 20.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).