On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#15,024top 68% · #2536 in EU
Last wipe24d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,024 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 140 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 8,061 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 10:45 UTC24d ago
2
–
running
0
Sat 3 Oct, 16:18 UTC25d ago
2
–
0.8 days
0
Sat 26 Sep, 15:19 UTC32d ago
2
halved by day 3
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 150 on average
44 / 500
Quick answers
from the figures on this page
Server facts
In what location does REDLINE | EU | 2X | PVP | CLANS sit?
The EU tag on REDLINE | EU | 2X | PVP | CLANS puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.85.212:25902 is the address to use.
Is REDLINE | EU | 2X | PVP | CLANS up, and how steady is its uptime?
You can join now: REDLINE | EU | 2X | PVP | CLANS is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. It was first seen by Rust Server Score on 26 September 2026.
Is REDLINE | EU | 2X | PVP | CLANS smooth to play on?
It averaged 140 server fps over the last 48 hours, with a low of 89. Up to 71,568 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,454 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does REDLINE | EU | 2X | PVP | CLANS sit?
The server REDLINE | EU | 2X | PVP | CLANS is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does REDLINE | EU | 2X | PVP | CLANS wipe, and how often?
REDLINE | EU | 2X | PVP | CLANS wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 24 days 7 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on REDLINE | EU | 2X | PVP | CLANS?
Recent wipes have peaked at 2 players on average. 7 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
What position does REDLINE | EU | 2X | PVP | CLANS hold in the rankings?
In Europe, REDLINE | EU | 2X | PVP | CLANS is #2,536, and overall it is #15,024 on player hours over the last seven days, in the top 68% of all ranked servers.
Is REDLINE | EU | 2X | PVP | CLANS a busy server?
Right now, 0 players are on REDLINE | EU | 2X | PVP | CLANS, which has 40 slots. Averaging 0 players over seven days, it peaked at 1.
Tags
How should you read the tags on REDLINE | EU | 2X | PVP | CLANS?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags REDLINE | EU | 2X | PVP | CLANS publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does REDLINE | EU | 2X | PVP | CLANS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count REDLINE | EU | 2X | PVP | CLANS among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
How is REDLINE | EU | 2X | PVP | CLANS set up, and what rules does it keep?
REDLINE | EU | 2X | PVP | CLANS sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
REDLINE | EU | 2X | PVP | CLANS runs which map?
REDLINE | EU | 2X | PVP | CLANS runs a game-generated procedural map at size 3,500, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto REDLINE | EU | 2X | PVP | CLANS?
To connect, start Rust, press F1, and type client.connect 157.85.85.212:25902. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).