On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#12,927top 58%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
42/ 100
F
Working its way up from the back of the class: #12,927 on player hours.
Uptimehours on the list, last 48
65/ 100
C+
Missed a few lessons: on the list 31 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 123 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 2,303 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers, and #566 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 2 OctSat 26 SepFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 12:32 UTC25d ago
2
–
running
0
Sat 26 Sep, 06:18 UTC31d ago
2
✓ held half
6.3 days
0
Fri 25 Sep, 20:53 UTC32d ago
2
–
0.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU1] -=European Army’s=- BetterLoot | Trios sit?
The name of [EU1] -=European Army’s=- BetterLoot | Trios points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.85.60:20194 is the address to use.
How reliable is [EU1] -=European Army’s=- BetterLoot | Trios, and is it up?
You cannot join now: [EU1] -=European Army’s=- BetterLoot | Trios is offline, last seen 17 hours ago. About 14 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 25 September 2026, Rust Server Score saw it for the first time.
Is [EU1] -=European Army’s=- BetterLoot | Trios smooth to play on?
It never fell below 89 server fps in the last 48 hours, averaging 123. Up to 76,287 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,083 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [EU1] -=European Army’s=- BetterLoot | Trios sit?
Rust network protocol 2635 and build 167781 on Linux is what [EU1] -=European Army’s=- BetterLoot | Trios runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [EU1] -=European Army’s=- BetterLoot | Trios wipe, and how often?
No next wipe can be predicted for [EU1] -=European Army’s=- BetterLoot | Trios, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 25 days 10 hours.
What should you expect from wipe day on [EU1] -=European Army’s=- BetterLoot | Trios?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 37 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
Where does [EU1] -=European Army’s=- BetterLoot | Trios sit among Rust servers?
In the top 58% of all ranked servers, [EU1] -=European Army’s=- BetterLoot | Trios sits at #12,927 for player hours over the last seven days. It comes #566 among servers in the quad group.
How many players does [EU1] -=European Army’s=- BetterLoot | Trios usually have?
The last sighting of [EU1] -=European Army’s=- BetterLoot | Trios was 17 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What is meant by the tags on [EU1] -=European Army’s=- BetterLoot | Trios?
You'll see [EU1] -=European Army’s=- BetterLoot | Trios tagged with gmsoftcore (Game mode): An easier ruleset, softcore; mp40 (Max players): Its slot count is 40; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [EU1] -=European Army’s=- BetterLoot | Trios?
These Rust Server Score lists count [EU1] -=European Army’s=- BetterLoot | Trios among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Map and rules
How is [EU1] -=European Army’s=- BetterLoot | Trios set up, and what rules does it keep?
The name of [EU1] -=European Army’s=- BetterLoot | Trios gives no gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[EU1] -=European Army’s=- BetterLoot | Trios runs which map?
The game generates the procedural map on [EU1] -=European Army’s=- BetterLoot | Trios at size 3,500 with seed 420420420. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [EU1] -=European Army’s=- BetterLoot | Trios?
To connect, start Rust, press F1, and type client.connect 157.85.85.60:20194. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp40
Max playersIts slot count is 40.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).