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Every Rust server graded on real, live numbers. 63,914 players on the roll · 11,774 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 157.85.85.60:20194
Name of server

[EU1] -=European Army’s=- BetterLoot | Trios

RegisterAbsentOffline
Region–
Address157.85.85.60:20194
Last checked17h ago
quad moddedoxidesoftcore
Launch Rust and join
Overall grade

Steady

61 out of 100, the average of 6 subjects

On the class lists: D (53), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 1
Rank#12,927top 58%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 42/ 100 Working its way up from the back of the class: #12,927 on player hours.
Uptimehours on the list, last 48 65/ 100 Missed a few lessons: on the list 31 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 123 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 59/ 100 Moving up: up 2,303 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0005:0011:0017:0023:0005:00

Hourly average and peak, UTC.

Server performance

05010015020023:0005:0011:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 58% of all ranked servers, and #566 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC25d ago 2 – running 0
Sat 26 Sep, 06:18 UTC31d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC32d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 2 on average
2 / 100
[EU] Facepunch Softcore 1
EU · quad · monthly · 55 on average
44 / 400
[EU] Facepunch Softcore 3
EU · quad · monthly · 40 on average
42 / 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский
EU · quad · monthly · 7 on average
0 / 100
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
4 / 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
0 / 80

Quick answers

from the figures on this page

Server facts

In what location does [EU1] -=European Army’s=- BetterLoot | Trios sit?

The name of [EU1] -=European Army’s=- BetterLoot | Trios points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.85.60:20194 is the address to use.

How reliable is [EU1] -=European Army’s=- BetterLoot | Trios, and is it up?

You cannot join now: [EU1] -=European Army’s=- BetterLoot | Trios is offline, last seen 17 hours ago. About 14 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 25 September 2026, Rust Server Score saw it for the first time.

Is [EU1] -=European Army’s=- BetterLoot | Trios smooth to play on?

It never fell below 89 server fps in the last 48 hours, averaging 123. Up to 76,287 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,083 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does [EU1] -=European Army’s=- BetterLoot | Trios sit?

Rust network protocol 2635 and build 167781 on Linux is what [EU1] -=European Army’s=- BetterLoot | Trios runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does [EU1] -=European Army’s=- BetterLoot | Trios wipe, and how often?

No next wipe can be predicted for [EU1] -=European Army’s=- BetterLoot | Trios, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 25 days 10 hours.

What should you expect from wipe day on [EU1] -=European Army’s=- BetterLoot | Trios?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 37 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does [EU1] -=European Army’s=- BetterLoot | Trios sit among Rust servers?

In the top 58% of all ranked servers, [EU1] -=European Army’s=- BetterLoot | Trios sits at #12,927 for player hours over the last seven days. It comes #566 among servers in the quad group.

How many players does [EU1] -=European Army’s=- BetterLoot | Trios usually have?

The last sighting of [EU1] -=European Army’s=- BetterLoot | Trios was 17 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.

Lists and filters

What is meant by the tags on [EU1] -=European Army’s=- BetterLoot | Trios?

You'll see [EU1] -=European Army’s=- BetterLoot | Trios tagged with gmsoftcore (Game mode): An easier ruleset, softcore; mp40 (Max players): Its slot count is 40; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [EU1] -=European Army’s=- BetterLoot | Trios?

These Rust Server Score lists count [EU1] -=European Army’s=- BetterLoot | Trios among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Map and rules

How is [EU1] -=European Army’s=- BetterLoot | Trios set up, and what rules does it keep?

The name of [EU1] -=European Army’s=- BetterLoot | Trios gives no gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

[EU1] -=European Army’s=- BetterLoot | Trios runs which map?

The game generates the procedural map on [EU1] -=European Army’s=- BetterLoot | Trios at size 3,500 with seed 420420420. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to [EU1] -=European Army’s=- BetterLoot | Trios?

To connect, start Rust, press F1, and type client.connect 157.85.85.60:20194. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp40
Max players Its slot count is 40.
ts4
Group limit A team can hold 4 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.