On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#13,773top 62%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,773 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 150 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,068 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
·······
···W···
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap17.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Thu 15 OctMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:41 UTC12d ago
1
–
running
0
Mon 28 Sep, 11:00 UTC29d ago
1
halved by day 1
17.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 300 on average
292 / 1000
Quick answers
from the figures on this page
About the server
Where in the world is MORS RUST 2x FRIENDLY NEW?
No region is published for MORS RUST 2x FRIENDLY NEW. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 157.85.85.83:24468.
How dependable is MORS RUST 2x FRIENDLY NEW, and is it online at the moment?
You can join now: MORS RUST 2x FRIENDLY NEW is online. The uptime it reports puts the last restart at about 2 days 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
How well does MORS RUST 2x FRIENDLY NEW run?
It never fell below 113 server fps in the last 48 hours, averaging 150. Buildings, deployables and everything else in the world added up to as many as 49,836 entities. At its highest, it used 3,804 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is MORS RUST 2x FRIENDLY NEW running?
Rust network protocol 2635 and build 167781 on Linux is what MORS RUST 2x FRIENDLY NEW runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does MORS RUST 2x FRIENDLY NEW reset?
The record holds too few of MORS RUST 2x FRIENDLY NEW's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 12 days 18 hours.
What happens on MORS RUST 2x FRIENDLY NEW when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player numbers
What position does MORS RUST 2x FRIENDLY NEW hold in the rankings?
In the top 62% of all ranked servers, MORS RUST 2x FRIENDLY NEW sits at #13,773 for player hours over the last seven days.
How many players does MORS RUST 2x FRIENDLY NEW usually have?
MORS RUST 2x FRIENDLY NEW is showing 0 players right now, with 40 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on MORS RUST 2x FRIENDLY NEW?
The game's browser takes its cue from the tags MORS RUST 2x FRIENDLY NEW has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does MORS RUST 2x FRIENDLY NEW appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MORS RUST 2x FRIENDLY NEW among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
What settings and rules apply on MORS RUST 2x FRIENDLY NEW?
The name of MORS RUST 2x FRIENDLY NEW points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map MORS RUST 2x FRIENDLY NEW uses?
A procedural map of size 3,000 and seed 50000, generated by the game, is what MORS RUST 2x FRIENDLY NEW runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join MORS RUST 2x FRIENDLY NEW?
To connect, start Rust, press F1, and type client.connect 157.85.85.83:24468. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).