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Every Rust server graded on real, live numbers. 51,425 players on the roll · 11,685 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.86.103:28015
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address157.85.86.103:28015
Last checked23d ago
Launch Rust and join
Overall grade

Not there yet

29 out of 100, the average of 3 subjects

Players now 1/ 20 5% full
7-day average0peak –
Rank#14,947top 67%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,947 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 825 places this week.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 11

The first 48 hours of its last wipes

Sun 4 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:18 UTC24d ago 1 – running 1
Mon 14 Sep, 01:17 UTC45d ago 1 halved by day 11 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
313 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
319 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
47 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
161 / 200

Quick answers

from the figures on this page

Server details

Where in the world is A Shockbyte Rust Server?

A Shockbyte Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.86.103:28015 is the address to use.

How dependable is A Shockbyte Rust Server, and is it online at the moment?

You cannot join now: A Shockbyte Rust Server is offline, last seen 23 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does A Shockbyte Rust Server wipe its map?

There are too few wipes on record for A Shockbyte Rust Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 24 days 10 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 26 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 11 is when it sank below half in the wipes that did not hold.

Population

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

In the top 67% of all ranked servers, A Shockbyte Rust Server sits at #14,947 for player hours over the last seven days.

How many players does A Shockbyte Rust Server usually have?

The last sighting of A Shockbyte Rust Server was 23 days 8 hours ago, and it is offline right now.

Tags and filters

What do A Shockbyte Rust Server's tags stand for?

You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show A Shockbyte Rust Server?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

The name of A Shockbyte Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map at size 3,000, seed 315848369. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How should you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.86.103:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Its slot count is 20.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.