Skip to the page
Every Rust server graded on real, live numbers. 74,585 players on the roll · 11,767 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.86.175:28015
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address157.85.86.175:28015
Last checked9m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 125 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,276 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 163 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 151 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:44 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
159 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
188 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
587 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
35 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
681 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
554 / 625

Quick answers

from the figures on this page

Server facts

Where in the world is A Shockbyte Rust Server?

A Shockbyte Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.86.175:28015.

How reliable is A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 6 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does A Shockbyte Rust Server run?

It averaged 163 server fps over the last 48 hours, with a low of 119. Buildings, deployables and everything else in the world added up to as many as 48,816 entities. Up to 3,750 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is A Shockbyte Rust Server running?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does A Shockbyte Rust Server wipe its map?

The force wipe each month is the only wipe A Shockbyte Rust Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 1 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

Over the last seven days, A Shockbyte Rust Server has #15,276 for player hours, in the top 69% of all ranked servers.

Is A Shockbyte Rust Server a busy server?

A Shockbyte Rust Server is showing 0 players right now, with 125 slots in total. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on A Shockbyte Rust Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A Shockbyte Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

The name of A Shockbyte Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 3,000 and seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 157.85.86.175:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp125
Max players 125 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.