Working its way up from the back of the class: #15,591 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 110 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #614 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
·······
·······
···W···
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap23.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3
The first 48 hours of its last wipes
Thu 8 OctMon 14 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 08:10 UTC20d ago
0
–
running
0
Mon 14 Sep, 17:07 UTC44d ago
1
halved by day 3
23.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Karavanas. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.85.86.79:20671.
How dependable is Karavanas, and is it online at the moment?
You cannot join now: Karavanas is offline, last seen 16 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 14 September 2026.
What Rust version is Karavanas on?
Rust network protocol 2634 and build 167058 on Linux is what Karavanas runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Karavanas reset?
The record holds too few of Karavanas's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 20 days 15 hours.
What happens on Karavanas when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Population
Where does Karavanas sit among Rust servers?
In the top 71% of all ranked servers, Karavanas sits at #15,591 for player hours over the last seven days. In the quad group, it ranks #614.
Is Karavanas a busy server?
The last sighting of Karavanas was 16 days 18 hours ago, and it is offline right now.
Lists and filters
What do Karavanas's tags stand for?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp40 (Max players): Its slot count is 40; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167058 (Build): Build number: 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Karavanas publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Karavanas appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Karavanas among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules and settings
How is Karavanas set up, and what rules does it keep?
Nothing in the name of Karavanas states a gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Karavanas uses?
The game generates the procedural map on Karavanas at size 3,500 with seed 300. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Karavanas?
To connect, start Rust, press F1, and type client.connect 157.85.86.79:20671. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^o^z
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp40
Max playersIts slot count is 40.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167058
BuildBuild number: 167058.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).