On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak –
Rank#15,437top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,437 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 264 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is A Shockbyte x Discord Production Rust Server based in?
A Shockbyte x Discord Production Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.87.159:22708.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up?
You cannot join now: A Shockbyte x Discord Production Rust Server is offline, last seen 4 days 15 hours ago. It was up 73 of 168 hours over the last 7 full days, which is 43% of the time. It was first seen by Rust Server Score on 7 October 2026.
Which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does A Shockbyte x Discord Production Rust Server wipe its map?
A Shockbyte x Discord Production Rust Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 21 days 1 hours.
Player count
Where does A Shockbyte x Discord Production Rust Server place in the wider field of Rust servers?
Over the last seven days, A Shockbyte x Discord Production Rust Server has #15,437 for player hours, in the top 69% of all ranked servers.
Is A Shockbyte x Discord Production Rust Server a busy server?
It has been 4 days 15 hours since A Shockbyte x Discord Production Rust Server was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on A Shockbyte x Discord Production Rust Server?
The game's browser takes its cue from the tags A Shockbyte x Discord Production Rust Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show A Shockbyte x Discord Production Rust Server?
Rust Server Score lists that include A Shockbyte x Discord Production Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on A Shockbyte x Discord Production Rust Server?
The game generates the procedural map on A Shockbyte x Discord Production Rust Server at size 1,500 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to A Shockbyte x Discord Production Rust Server?
To connect, start Rust, press F1, and type client.connect 157.85.87.159:22708. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max playersThe server holds 75 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167058
BuildThe game build is 167058.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).