On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,373top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 112 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 200 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap19.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Sat 3 OctSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 04:06 UTC25d ago
0
–
running
0
Sun 13 Sep, 15:12 UTC45d ago
4
halved by day 2
19.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Vuky | Solo only | Weekly |Test server?
You'll find no region listed by Vuky | Solo only | Weekly |Test server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.85.87.232:26294.
How dependable is Vuky | Solo only | Weekly |Test server, and is it online at the moment?
You can join now: Vuky | Solo only | Weekly |Test server is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Vuky | Solo only | Weekly |Test server smooth to play on?
The average over the last 48 hours was 112 server fps, and it never went below 60. Buildings, deployables and everything else in the world added up to as many as 69,837 entities. Memory use reached up to 3,544 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Vuky | Solo only | Weekly |Test server sit?
Rust network protocol 2635 and build 168909 on Linux is what Vuky | Solo only | Weekly |Test server runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Vuky | Solo only | Weekly |Test server wipe, and how often?
Vuky | Solo only | Weekly |Test server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 25 days 15 hours.
What should you expect from wipe day on Vuky | Solo only | Weekly |Test server?
Recent wipes have peaked at 2 players on average. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
What position does Vuky | Solo only | Weekly |Test server hold in the rankings?
Over the last seven days, Vuky | Solo only | Weekly |Test server has #15,373 for player hours, in the top 69% of all ranked servers.
What does the population on Vuky | Solo only | Weekly |Test server look like?
With 50 slots available, Vuky | Solo only | Weekly |Test server currently has 0 players. A seven-day average of 0 players applies here.
Tags
What do Vuky | Solo only | Weekly |Test server's tags stand for?
You'll see Vuky | Solo only | Weekly |Test server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Vuky | Solo only | Weekly |Test server?
Rust Server Score lists that include Vuky | Solo only | Weekly |Test server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which rules does Vuky | Solo only | Weekly |Test server enforce, and what are its settings?
Nothing in the name of Vuky | Solo only | Weekly |Test server states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Vuky | Solo only | Weekly |Test server runs which map?
The game generates the procedural map on Vuky | Solo only | Weekly |Test server at size 3,500 with seed 3106. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Vuky | Solo only | Weekly |Test server?
To connect, start Rust, press F1, and type client.connect 157.85.87.232:26294. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).